tissetass said:
Alina Phoenix said:
Hello!
Sorry to hear it happened :( Spying in the Leagues and promoting wrong players to high ranks are mistakes any League can face with :(
To avoid such cases we already forwarded the suggestion to devs to adjust permissions settings and make them more flexible. So that marshals could decide by themselves who can remove members and who can't.
I am glad to hear that, would also bee nice if the marshal could have the option to chose to change form of government in a league to a method that would require the captains to accept critical actions, if the marshal and the league wishes to of course. I dont think marshal shall have complete control of the league or at lest give us a more secure option, so that even if one of the accounts get compromised by any reason the whole league will not suffer, and people give up and leave the game.
And sure you could make us have to unlock different government types with saps :D
I agree that it would be nice for marshalls to have more options to secure their league assets, especially when pay to win is such a huge aspect of gameplay (when people use shady tactics, it can potentially cost the victims thousands of dollars in real money). I think making it unlockable with sapphires is a bad idea though. That's like telling marshals "if you want your league to be secure against shady tactics, flat out cheating, and account theft, you better be ready to open your wallet".
What I would recommend is putting a hard limit on how many players can be kicked in a given timeframe and allow all leadership positions (Marshal, Captains, and Commanders) to see who did the kicking. I'd recommend the hard limit be no more than one player can be kicked per hour.
My reason for this specific restriction is because this particular form of foul play requires that things happen quickly, before the league has a chance to find out what is happening and stop it.
I feel this is a reasonable tool to ask the devs to give league leadership. A lot of leagues have invested a lot of time and money into the game and its shameful that their investments can be so easily smashed by foul play. Whether it be account sharing, legitimate hacking/theft of an account, or just trusting the wrong person, league leadership needs tools to protect league assets when stuff like that happens.