Eugenia Misura said:
Sir_bit_yakin said:
sison said:
Mad Roy said:
So bad responses lol... Bit_Yakin, sent you a mail in the game.
you can share your experience with us,all players should learn what is their mistake apart from hearing that they gave a bad response,does it help on the improvment of our knowlege this answer ?,what do you think :)
you asked me to share my experiences...
which experiences are you referring to? my game experience in this tourney or my experience with support when I tried to show them there is a bug?
I think I am not allowed to tell/say here what was said by support, but to say it was less than satisfactory would be the understatement of the century.
So can you please specify the question?
Support referred you to the Forum because this is a gameplay question. And at this point our experienced players and moderators can help you.
well its clearly not a gameplay issue, it's a bug exploit, and no one here can help except to say, well if the most UNLIKELY thing that could happen, happened that's how it MIGHT have happened
I've been VERY SPECIFIC with my question but I'll ask AGAIN
explain to me how its possible for 7 separate successful attacks to happen in UNDER 60 SECONDS
could I launch 4 attacks in under 60 seconds? SURE I COULD, but NOT IF I have to WAIT for the other league to RESPOND between attacks
league A launches an attack, its successful (TIMER STARTS) protection goes up, now they CANNOT ATTACK AGAIN until league B responds and has a successful attack against them, THEN and ONLY then can they launch attack #2, then AGAIN they have to WAIT until league B's 2nd attack hits, rinse and repeat until league A has completed 4 attacks in under 60 seconds
LAUNCHING and boosting multiple attacks is NOT THE ISSUE, the issue is that they CANNOT launch 2nd 3rd or 4th attacks UNTIL our league RESPONDS between attacks
I KNOW I didn't respond with attacks, and NO ONE else in the league gets a REPORT when the fortress is attacked, so they would have to use the flags reports to try to figure out that THAT league is who his it and THEN respond
the more I think threw this whole thing more I am SURE its just NOT POSSIBLE
sooo the next HOLE in the theory is that my guys were just LUCKY and responded against this league 6 times, cause they DO NOT GET REPORTS to ALERT THEM that such and such a league hit the fortress
now you say, well if they have troops in the fortress they get a report, but if you look at the screenshots you'll see the attacks were TINY, and either they would have killed a SINGLE archer OR they wouldn't have been successful attacks
NOW you have to theorize, that one or more of my guys, boosted def into the fortress in EACH of those 8.5 second gaps so they'd get reports so they'd know WHO to attack
first I was told well if you hold their flag there is NO PROTECTION, but I posted screen caps to show the last 3 attacks we had ZERO FLAGS, which rules THAT OUT
then most PLAUSABLE explaination is we have a SPY from their league in our league that launched and canceled attacks at them to bring our protection down
BTW if they had a spy in our league launching an canceling attacks, then WHY would they do that 3 times at the end when we had NO FLAGS...
(WHICH BTW I would ALSO classify as a BUG EXPLOIT, or at the very least a HUGE FLAW in how this is set up)
even though I am fairly certain its not just launch an attack it has to be a successful attack
not to mention that would be some AWSOME forethought and planning to place a spy in our league early enough that we wouldn't suspect it, especially when we've had ZERO interaction with this league prior to this occasion