djmoody said:
The higher the bonuses the more BG's you can kill with less troops. This can be very useful at times. For example, getting the most points for the least number of BG's in a tournament.
Is it going to make your payouts better. No.
Payouts are based on resource banked. The resource value of troops is constant and independent of troop power or bonuses. You aren't going to stack up more bank and therefore get more payout in the long run for killing BG's more efficiently with less troops.
In summary, if you have loads of bonuses to spare using them can't hurt much. If your bonuses are very limited, don't feel like you have to use them when doing BG's.
One final point, if you do track resource loading and you want to micro-control loading to drive payouts, you can add boosts to lower loading on your target BG so as not to overload, or to minimise overloading e.g. you are 50m from loading for your target BG level but the troop match up is all Maranon vs your army of dragons and you will load 80m to kill the BG. You can use boosts to load less than 80m.
Im according with dj. if the point is full the bank with resources...then what sense has using boost to kill more balur troops with less looses on my side ?? i need to load the bank as soon as possible. it is the same as sending the proper troops to bgs to have less looses. i think i have talked this before with some of u in other channel.
unless.....may be power points we killed are involved on getting the payout ??? .. still dont know but i have to give the reason to oracle that some pro bgs players on FB says to u have to set all u can to max to go on bgs with the max defff or off power possible
What is this so called split reward?
as far i know split rewards was an old method used about 2 or more years ago when the bgs only gave payouts when ur bank was ready. it used to be used killing the runes bgs till one gave reward (arround 25-35%) and then u knew ur bank was ready then u hit another high bg and the remaining reward was payed..
u got more or less the same as a big payout (sometimes even more) and u only had to return the last payout (usually less than if the bg payed the 100%).
you also could force to get a split reward in 2 non rune bgs and get the same big payout as if u hit one bg but with the advantage to return less amount to get the next bigpayout.
i have the doc i read somewhere over my pendrives collection but if u are interested in how this used to work i can look for it and paste here how it was. PS: as far i know this no works since every bg has its little payout.
Regards