Timers tick at different rates?
There is a development race going on, so I specifically set my days long constructions to end BEFORE the event is up (for all the precious sketches!). I use boosts to ensure that I have at least an hour to spare.
Three times now, I go and check later, and the timers drift apart. So I spend more boosts to get the timer back to an hour before the event is up. Etcetcetc. The drift rate is about 10 minutes per 8 hours.
I *THINK* this has something to do with the dragon timer boosts. That is, it is activated so the build takes less time. Dragon timer goes off and it reapplies all the time the dragon had reduced. You reactivate dragon boost but its now x% of a reduced number, so its less than the original boost. If that is what is causing it, then it can not be the intended behavior. Maybe want to check that algorithm?
Thanks.