Jun 18, 2019, 01:3706/18/19
Sentries become ghosts after relocating the gate they are on
I recently expanded my castle and tried relocating a few gates. Each gate had two sentries on top. After relocation one of the two sentries seemed to disappear but it actually didn't - the castle intelligence bonus still includes them and any attempt to add a new sentry results in being told that a new gate or tower must first be built (presumably because the game thinks the "ghost" sentry is still there). Attempts to select the "ghost" sentry (for moving, upgrading, rotating, etc.) only result in the gate being selected. If this doesn't get fixed I will be stuck with multiple level 1 sentries forever.