Siege UPGRADE
This must be updated!
The risk to siege a castle is UNLIMITED...but when a player is sieged we can take 8k ressurces in 24h.
Now the production is 40k/h...
The siege have no effect to hurt the opponent.
Let me tell u how is now: If I siege someone he will stay under siege because the number of ressurces I take is insignifient. More then that he is still able to attack others from under siege...
Have no logic with reality!!!
If I take u hostage...how can u attack others?
Make SIEGE more efective:
- more ressurces from a siege...This must be % from production;
- collect adamantine from siege;
- train units slower when under siege;
- remove the ability to raid and siege others until he liberate his castle;
- remove the ability to attack Hamlets, Beacons and Fortresses until he liberate his castle;