Alyona Kolomiitseva said:
TLS said:
Ok, I think I'm understanding. Just so I'm sure I'm reading correctly:
If I am holding only legendary boxes when I start raiding, and I received a key, it would either be a key for a box I had (legendary) or an additional box and key together (which could be of any level)?
Why don't you discover it in the game?
I restated the answer because it was contradictory. To my reading either "you will get keys only for the Coffers you already have" or " you'll still get either Coffers or Keys of a different rank". Those are mutually exclusive unless there is a matched key and box drop, as I proposed in the hypothetical, or you meant keys and coffers are linked in some other way (though I have trouble thinking of a good hypo in this case). I already have spreadsheets going, was just wondering if this particular mechanic could be clarified since it didn't seem like a secret.
HADES said:
TLS said:
Ok, I think I'm understanding. Just so I'm sure I'm reading correctly:
If I am holding only legendary boxes when I start raiding, and I received a key, it would either be a key for a box I had (legendary) or an additional box and key together (which could be of any level)?
Not True, I have two Class II Uncommon Chests and two Class 1 Rare Chests and just received 2 Class I Uncommon keys
If this is true then it would seem that the keys and boxes are unlinked. If key drops are unlinked from boxes in inventory it makes collecting matching sets exponentially harder. Honesty, this is the direction I thought they would go when I first read about generals. If you make players collect a hodgepodge of needed and unneeded items it makes them more likely to buy what they need because waiting will potentially take a very long time.
At the moment I have keys dropping 3.8% of the time, but with only 80 data points it will take a long time before this is even close to right. If anyone is interested in contributing to a log of what's dropping send me a message or post here I'd be happy to link the Google Sheet.