I agree with Rossknowles1
While Plarium does offer some Drachma rewards most of the high prizes go to "coiners" who spend more than they win anyway. I understand that Plarium needs to make a profit but there are other ways to get there without selling the winner's podium to the highest bidder.
The game lacks tangible goals and absolutely does not reward better players. In fact it rewards players who don't take any risks. Those who take risks are rewarded almost equally - whether winner and loser - and not nearly in proportion to the risk taken or the losses suffered.
I agree that it seems unfair that some people always take higher positions in Tournament rankings. And I think you'll be glad to know that we are working onsome new Tournament system which will allow us to spread players between the leagues more effectively. We have already launched this system for some Tournaments on Soldiers Inc, and I hope it will give good results, so we could do the same for all of our games. What do you think of it?I agree with Rossknowles1
While Plarium does offer some Drachma rewards most of the high prizes go to "coiners" who spend more than they win anyway. I understand that Plarium needs to make a profit but there are other ways to get there without selling the winner's podium to the highest bidder.
The game lacks tangible goals and absolutely does not reward better players. In fact it rewards players who don't take any risks. Those who take risks are rewarded almost equally - whether winner and loser - and not nearly in proportion to the risk taken or the losses suffered.
Rewarding the battle loser with points is a sham! If it is intended to be a "feel good" game where merely being present is rewarded with a "participation trophy" I think Plarium is on the right track. If you lose a battle you should lose PVP points not gain points!!