Emporium rewards need improvement
Goodday
The daily quest reward is really weak when u have to defend against about 40 cities near u who get a quest to kill u. Being able to secure and emporium for 1-2 hours should give massive reward in resources.
Not only is defending weak and acces to free defending units is weak. Then u have to be able to defend against alot of players who can hit u at same time.
So even if u have a massive defending army, even if u survive 1 player, the next one and next or the next one, till your dead. 1 hour is a very long time.
To make it even worse, every player gets a quest to kill someone farming it. This quest should not exist or rotate with another type of quest.
Asking all cities to kill a player each day when that player has to survive such a long time for the most shitty reward ever is just crazy.
Totally pointless to even try it or just hope u get lucky and get skipped and farm it out with small force.
Im level 57 and the best unit i can make is peltast and every player can hit easily with 200+ offensive power. There is just no way i can build enough defense, and even if i do manage thats only good for 1 player while there are many other with same strenght or even alot more that can finish u off.
I feel bad to even kill people farming it, since its a joke and from playing the game , offensive power is much easier to acquire then defense power so there i little chance that anyone farming it will have enough defense to beat u.
Sure at low level people arent aggresive and u manage to complete it few times, i havent been able to complete it since then, or really have tried much. Mostly within 5 min -10 min u will get hit with overwhelming force.
Maybe a solution would be that u can only get attacked 1-2 times and then are protected from being attacked. It makes no sense that everyone on the map can attack u and u need build enough defense for multiple people.
In the end it doesnt matter much to me, i can just skip this emporium stuff but seems like such a waste of an addition. There needs to be better benefits for being in such large danger.
Or u need stop sending everyone a daily quest to try and kill u. Then u might get attacked a bit less and would be more fair.
What u think about the emporium, the rewards, the risk and ...