Terminology and Rules of how players think and what Plarium cannot accept as suggestions
Good Weekend Players, Moderators and Plarium,
I will start a series of articles (different chains of conversation), all in the Game Discussion folder, and their purpose is to point exactlly the major problem of the Sparta game, and suggest few solutions. There will be mentioning of minor problems as well that affect the major problem, but the overall result should be to point out the main problems and start attacking it.
This is the first article in the series. Its purpose is to define the terminology and rules of how players in sparta game thinks, and of what kind of suggestions we as players can suggest to Plarium and what we cannot as it will be a waste of time. (Not mentioning specific suggestion but what kind of suggestions not to ask).
Also the purpose is not to mention the reasons for the rules, or if few players argue about them, just if they exist as far as most players see it.
The purpose of this article is not to define the problems of sparta and of course also not ways to fix them, all of these in later articles.
I am playing myself for 5 years, I spend small amount of money each month (non coiner).
Rules of how players think, the rules apply to most players (more than 80%) but not all:
1) Want to increase their army on weekly basis, but will compromise also on monthly basis. Each month players want to see their army bigger comparing to the previous month. This is in every strategy game in the world, not limiting it to Sparta.
2) Players want to raid cities on regular weekly basis, think of raiding one defended city each week.
3) Players do not want to farm. Not at all. And not to raid farms for resources. Farming, raiding for resources, or clcking on free rewards, or participating in non war tournaments like cult of ares or building city tournaments, is enforced upon players to get free troops.
4) There are 4 combination of players, which the decisions of both are somehow different but with the same concepts. Any suggestion needs to mention how both will benefit.
Regular/Coiners X Offence/Defence Oriented - 4 kind of players in total.
5) Players do not want to being forced to send their defence to acropolis by "magical" means, like political attacks. All handling of politicals are wrong and hated by many players. I already comented in article few years ago, that although i use politicals it is destroying the game. I and other players want battles of armies against armies, not politicals against empty cities destroying few towers.
6) Defenders after the battle report do not care what the offender does with his casualties, reviving etc, and the other way around. Battle report is making the defenders/offenders proud in their own eyes and in the eyes of others. So not caring of what eventually happens to the opponent casualties it is a hint about a potential direction for a good solution.
Rules of what not to suggest to Plarium as suggestions:
1) Not to remove existing tournaments. Tournements of a certain kind exist for most of the games of plarium, removing existing one is rarely done. Also managers in plarium are responsible for tournaments, after investing hundreds of thousands of dollars on each new kind of tournament. Removing one will say to plarium manager that the tournament he requested is a failure and it will put the manager to risking his reputation and job as he caused a loss of time and money to the company.
2) Not to request Drastic changes in game mechanism. Reasons: 2.1) Cost relatively more money. 2.2) All games in Plarium use same engine so any change will affect other games. 2.3) Some players will not like it and see as if Plarium changed their game without consulting and will consider leaving the game. 2.4) Plarium is not recognized as a company that listens a lot to its players. 2.5) A conversation and discussion has momentum, if focusing on big strategic change a small tactical good but less better change will not be mentioned or emphasized. Grab any good change that you can, focus on easy ones and then move to big ones.
3) If suggesting to add new tournament, then existing one must be taken out. Too many tournaments and playing tasks, it is draining our playing time from doing something interesting. Alaso new tournaments only during weekends when most players are available.
Thanks, Lior