Aug 14, 2019, 10:0908/14/19
Some idea For The developpers
- Why not a a building to produce emeralds in small quantities , or rewards during PvP or other event only occasionally win some emerald it could help small players ... and we speak about warehouse (moonstone treasure) but we forget the PG i think the PG are more important... why a wharehouse or more rewards PG for produce elysenne unit
- i have other idea why anyone can see the sets (decor) and walls of cities so the bonus def of city... why any player can see them without spying ... he can see the city and the elysean city without spy so some player spend money for have tower wall and decor for upgrade the bonus def but all the player can see so a lot of player are afraid... It's a nonsense because a player spend money but he can't really benefit of his investment... it is nonsensical and doing something so that players can not see them without spying would boost the interest of spies both in defense and to attack we can imagine different thing to do about this... like an invisible protection or just to not let anyone see all this
- I will talk about defensive badges, it is unthinkable that since the time that Sparta exists there is no badge for units off killed defending a pantheon ... I think this kind of badge would revive the interest of the pantheon who was neglected, since many coalition would take pantheons to get his badges, It would take the same kind of badge as the badges of units killed while attacking (infantry, heavy, phalanx and cavalry) but do it in units killed while defending a pantheon ...