offensive/defensive imbalance
my concern is that the advantage to defenses wiht the 50 percent boost to defenses from elysian and the stratgist is far to great to keep a flowing game... leading to a basic stagnation.
it take much more skill on offense to be successful, but the only option is to try for the 75 percent bonus decrease from dimecha to try to offset this advantage..and the troop levels for any acceptable outcome is too small .. any player trying to actually fight in this game offensively will simply be overpowered by this defensive advantage no matter their skill, but especially those that are not as developed.. under the current format, it basically promotes tournament play, but this is a war game.. and if no one is attacking it isnt a game anymore of conflict much less skill.. so my question is .. are you aware of this imbalance? and is this something that is in your vision of the game?,,