ultimate starting guide for new players
Hello new Commander,
As you just start the game it might be hard for you to get on your feet and learn how to play soldiers Inc. and if the in-game tutorial doesn't explain everything for you, I will explain everything in a nutshell. This tutorial will include;
- Whats the building that you should build first.
- What to first research.
- How to do ZHG missions.
- What all the buildings do.
If you're here you're probably wondering how to play soldiers Inc., maybe you have started playing and you just don't get how to play even after the tutorial. let me tell you that when I first started playing I had so many questions myself and I was lost wondering what to do but after two weeks I quickly picked it up and now after 1 year of playing I'm ready to pass on my knowledge of what I learned to the next newbie. If you stick with me and follow this tutorial you can be level 30 under an hour.
It all starts with production and Storage. When you first start it's important that you do this otherwise you won't grow as a player very fast. Build all you’re Landing zones, Munitions factories, and oil derricks this will put your production at 100 h for all resources. then build all your field kitchens and storages there is three of them that you can build, for each building what this will do is increase your storage and your production you will need resources for almost everything in the game the more resources that you have the more you will be able utilize them and this is why you would do this first when you start playing because it'll pay you back. It will save you weeks of struggling looking for resources. next what you want to do is upgrade one storage to level 7 using your speed ups and then upgrade one field Kitchen to level 7 using the speed ups also. This will wipe out almost all your speedups but it will be worth it you can always get more speed ups later this will give you enough resources to get on your feet. If you have time later go back and upgrade all of your production buildings to level 2 and 3 if time permits. This will start you off perfectly for everything that you need to do and make your base the best in Zandia.
As you get done with storage and production it's time to build your other buildings. Some of them you already built in the tutorial like your Contracting Office. this building keeps track of all your referrals, what referrals do is give you special troops and buildings to further your base but I will get back to that in the next section. If you upgrade this building it will give you a faster negotiation speed for researching contracts. The commandant's office building is very important to your success also this building if you upgrade it will give you a build bonus to upgrade other building faster. After you upgrade your production buildings this is the next building that you want to upgrade because it will make everything faster to upgrade, you might ask the question why not do this first well without the storage you won't be able to upgrade it a significant amount of times. This building will be the next step to make your base the best. Other buildings will be covered later in this tutorial.
Now that you're on your feet with buildings it's time to move on to research. Like the training center researching will give you bonuses when you first start it is very hard to get on your feet with research and in fact takes quite a little bit of time, because in order to research you need referrals and every day you only get one referral, but don't feel discouraged as you're waiting for your next contract to be unlocked you can still keep researching and trust me you will never run out of stuff to research for a long time. You will research some of the contracts in the tutorial and therefore I recommend to keep researching the sapper until the next contract unlocks. Now in later days if you get duplicate referrals you can go to your Logistics Exchange Building and exchange the referral that you don't want for the one that you do want. In the logistics The Exchange you can also trade resources. This building is really helpful to further your research but not crucial if you don’t upgrade it. Most of the things that you will research are troops and this will bring me to my next topic of ZHG missions.
ZHG military missions is the best way to get experience when you're a low level and this is how you will get 30 level in under an hour. In your radar building it will show missions now you will go on missions with your troops to kill Zheng Shi’s forces. Every mission that you will do will kill some of your troops but don't get worried the first 15 levels you will not lose a considerable amount of troops. You will be able to defeat all of Zheng Shi’s forces easily. Now every 5 mission levels that you go up you will get a special mission these missions have more troops than the regular ones, I recommend attacking with caution when thinking about attacking these so you do not lose your troops the same applies for regular missions after level 15. People constantly make the mistake of farming too high and they can't recover.as you attack these Mission you will get troops in resources and eventually will be able to attack later missions but now if you're just starting I recommend not going any further then level 20 so as not to kill all of your troops. It’s also important when you first start to put your troops in the Bunker; the bunker is a building that protects your troops from outside attackers. This will make it so if you do get attacked you won't lose your troops. You can defend your base if you want to but chances are if you're just starting you will lose everything that you are defending with. If you lose your troop you can revive them in the Sick Bay building by using diamonds.
If you keep doing these things you are on a great start to having the best base in Zandia.
As for the other buildings and miscellaneous details that I didn't explain I will get to now.
The training center; What this building does is give you bonuses based on the drill instructors that you have assigned to that said skill.
The joint Ops Center gives you the ability to join a combine. Being in a combine will give you bonuses and help you progress your base.
The Armory building is for special items that give you bonuses you will get them in battle or at a Depot, do not recommend building this when you first start seeing as it takes an hour to build and it will stop your progress and useless when you first start.
The tracking Center helps your speed traveling to a repository or depot.
The maintenance shop help the speed of your convoys which is for exchanging referrals and resources.
The loading dock is for increasing much your convoy can hold.
The mercenary bar is for recruiting Mercenaries to help you fight in battle.
The medical laboratory gives you bonuses kind of like the training center but you have to collect stimulate packs in order to use the bonuses.
This is my ultimate starting guide for new players. Thank you for reading this and I hope this helps you improve your game.
LightSword