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SYNDICATE SECURE MESSAGE: RE: BUG FIXES

SYNDICATE SECURE MESSAGE: RE: BUG FIXES

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John BlackCharacter
Apr 21, 2015, 11:0304/21/15
01/13/15
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SYNDICATE SECURE MESSAGE: RE: BUG FIXES

SYNDICATE SECURE MESSAGE: RE: BUG FIXES

Commanders!

While you were engaged in battle, Syndicate technicians have worked through the night to make the following bug fixes:

1) If you have more than 9,999 Units in the Command HQ, the number is shown in full, without the use of the letter "K" to designate thousands.

2) Bonuses applied to your units are now displayed while they are stationed in the Bunker.

3) When sending several Units of the same type to a Raid or an Occupation, their characteristics, number and speed will now be displayed.

4) Troops’ travel time to the Mining Complex is now displayed correctly in the “Send Troops” window.

5) Units are now highlighted correctly in the Command Center.

6) To help maintain military information security, when taking a screenshot of your Battle Report, you now have the option not to display your troops.

7) Troops selection in the "Send Troops" window won't be reset upon the arrival of more Units to your Base.

8) Troops now interact correctly with all Strategic Units.

And please be advised: In order to see your military bonuses in the Command HQ, you need set the filter to "My".

Your patience is appreciated, Commanders! The engineers responsible for these oversights have been put on latrine duty for the next 3 months.

END TRANSMISSION

SYNDICATE SECURE MESSAGE

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