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Make UCAV deck bonuses activated separately

Make UCAV deck bonuses activated separately

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Oct 9, 2021, 08:0810/09/21
09/29/21
0

Make UCAV deck bonuses activated separately

for example:

I have 6 slots, I would like to activate 3 of these and leave the other 3 slots inactive, but I would like these 3 inactivated slots to vshare  be activated by me at any time (not only when the 3h of activity of the other 3 slots are concluded).

this means that each slot must be autonomous and must have its own "3h activation time" distinct from the other slots. https://omegle.onl/

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AlinaCommunity Manager
Oct 13, 2021, 09:5110/13/21
05/21/19
3510

Thanks for your idea, Commander! It may sound reasonable, but we're not willing to change the UCAV mechanics completely, I'm afraid. We do hope for your understanding. 

Jan 4, 2022, 10:3001/04/22
07/31/15
1683

Here is my thread, dating back to 2018! (4 years ago) 😉

https://plarium.com/forum/en/soldiers-inc/117_suggestions/115739_make-ucav-deck-bonuses-activated-separately/

***

Honestly, I put out a lot of interesting suggestions for this game, all of them discarded without even submitting them to the attention of the developers (but it was decided here on the forum that they weren't interesting).

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Another great idea I proposed years ago (rejected) was to make the accelerators usable in both directions: either to reduce the time (like now) or to extend it, according to the player's needs (the same item usable in 2 different ways).

https://plarium.com/forum/en/soldiers-inc/117_suggestions/115741_make-the-stopwatches-both-shorteners-and-time-extenders-/

***

Just go and dig back into old posts: I have produced a large number of good ideas all ignored (many of which are re-proposed by other users years later ... like the one in this thread ) ...

So what else can i say?  ... worse for you Plarium! 😌