bug - ''List of Targets'' no longer remains open when you go over it with mouse cursor
Hi.
As we all already know very well (since I myself pointed out this problem a long time ago: > HERE <), when in your tracking list there are 2 "flag logos" with different types of classification [one (or more) classified as "attack" and one (or more) classified as "occupation"] then the two different natures of the same logo come into conflict and the problem that arises is that the game becomes slower, the game board (/ game interface) begins to flash / blink with rhythmic pulses at second, etc. (very annoying and risky situation for those who are performing dangerous attacking maneuvers!).
What I have described above has long been known to developers and (alas) I suppose it is now also clear that you are not willing to correct this problem (considering that almost 3 years have passed since my report ... and the situation is always same!).
The novelty in this regard is that now (after the last update) there is a further problem related to this condition (which was not there before!).
Now, when you are in the situation described above, it is no longer possible to place the mouse cursor over the "drop-down list" of targets to which your movements are heading:
Previously the update: if you caught the right moment and moved the mouse on the "drop-down list" between one blink (/ pulse) of the logo and the other, then you could keep the column open and move your cursor on the list of targets, then you could click what you wanted, when you wanted.
After the update: if you try to put the mouse cursor on the "drop-down list", the list of targets disappears and it is no longer possible to click on one of the targets (to go to the relative area of the map).
I would like the situation to return as it was before: if I place the cursor on the list of targets, it must remain open and available for my mouse clicks.
Eventually, if you were so good as to eliminate also the flashing (that has been tormenting us for 3 years), it would be even better!! (maybe setting up two different logos for the two different types of attack ... so that they don't both occupy the same logo and so maybe the flashing doesn't occur).
That's all.
Thank you.