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Special Ops...What am I missing?

Special Ops...What am I missing?

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Jan 5, 2017, 14:5201/05/17
2

Special Ops...What am I missing?

I'm new and still on probation. I understand troops structure with strategic troop ratios to normal troops. Over the last three days, I've gone from 800k "power" down to 230k running special ops. I get a few troops and some gear in return, but it would cost me 170k diamonds to heal what I've lost, that's over 6 . I always go from easiest to hardest. What am I missing? Running these missions seems like a major net loss.
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7k
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36
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Jan 5, 2017, 19:1301/05/17
2

"it's important to not fully take the OP you are attacking, allow your attacks build up the value in your Op's"

What do you mean by this? And what is "yellow bar?" And is fluff a meatshield? So are you saying send a meatshield to save your higher tier troops? 

Jan 5, 2017, 20:2001/05/17
03/27/14
1660

s0ldiersc0tt said:


"it's important to not fully take the OP you are attacking, allow your attacks build up the value in your Op's"

What do you mean by this? And what is "yellow bar?" And is fluff a meatshield? So are you saying send a meatshield to save your higher tier troops? 

yellow barring is weakening an Op, just weakening till there is only one bar left

fluff is troops that cost less as in Light Infantry units and Mechs that can help build up the banking 


I save anything that's Combat Aviations if i get it in an op hit, other than that, i hit the op's and fill it back with the fluff or as you call it meatshields.. 

Jan 8, 2017, 16:2901/08/17
Jan 8, 2017, 16:38(edited)
1
Guys, sorry for my poor English...I just want to know what determines which type of troops i get in OP, infantry, mechs or armor? my teammates get only infantry even in high level OPs, but i get only mechs or armor.
Jan 8, 2017, 20:5601/08/17
2

Blasphemy said:


s0ldiersc0tt said:


"it's important to not fully take the OP you are attacking, allow your attacks build up the value in your Op's"

What do you mean by this? And what is "yellow bar?" And is fluff a meatshield? So are you saying send a meatshield to save your higher tier troops? 

yellow barring is weakening an Op, just weakening till there is only one bar left

fluff is troops that cost less as in Light Infantry units and Mechs that can help build up the banking 


I save anything that's Combat Aviations if i get it in an op hit, other than that, i hit the op's and fill it back with the fluff or as you call it meatshields.. 

How can you yellow bar in a special operation though? You send troops and then the battle is over. You don't get two chances. 

Jan 9, 2017, 03:1101/09/17
03/27/14
1660

s0ldiersc0tt said:


Blasphemy said:


s0ldiersc0tt said:


"it's important to not fully take the OP you are attacking, allow your attacks build up the value in your Op's"

What do you mean by this? And what is "yellow bar?" And is fluff a meatshield? So are you saying send a meatshield to save your higher tier troops? 

yellow barring is weakening an Op, just weakening till there is only one bar left

fluff is troops that cost less as in Light Infantry units and Mechs that can help build up the banking 


I save anything that's Combat Aviations if i get it in an op hit, other than that, i hit the op's and fill it back with the fluff or as you call it meatshields.. 

How can you yellow bar in a special operation though? You send troops and then the battle is over. You don't get two chances. 

You can attack an operation as many times as you wish even a special OP - only time you can't return and hit an OP again is if you take and kill the OP another one just comes and takes it place 

if you attack and lose, you can go back later
Jan 9, 2017, 03:1401/09/17
03/27/14
1660
evilmark said:

Guys, sorry for my poor English...I just want to know what determines which type of troops i get in OP, infantry, mechs or armor? my teammates get only infantry even in high level OPs, but i get only mechs or armor.
I believe it's the final kill the better troop determines the pay plus how much you have banked, as we all know mechs and armor are more exspensive 
Jan 10, 2017, 18:5801/10/17
2

If i kill op after op and losing units in the process, does it still count as filling the bank? Will i receive the rewards in units as ujual?

Jan 11, 2017, 10:0801/11/17
1369
Yes, exept skull one.
Jan 13, 2017, 22:3701/13/17
5
sagemillen said: i put over a dozen ops in the green then started killing ops per these instuctions... i killed 8 ops in a row with zero rewards.... i sacrificed 400k power to ops and got zero units in return.... what am idoing wrong

Blasphemy said:

evilmark said:

Guys, sorry for my poor English...I just want to know what determines which type of troops i get in OP, infantry, mechs or armor? my teammates get only infantry even in high level OPs, but i get only mechs or armor.
I believe it's the final kill the better troop determines the pay plus how much you have banked, as we all know mechs and armor are more exspensive 


Jan 15, 2017, 10:3201/15/17
Jan 15, 2017, 13:00(edited)
01/24/17
245

I understand to a set degree the mechanic. But it makes no sense. Why is there a rss bank. It is a mission where only the offensive and defensive rating should count. Do you go into war and purposely throw away troops or do you deal with the target in one fell swoop with overwhelming force and take drastically less losses. When you can not even build up a massive force much bigger then your opposing force and suffer less casualties. I had 3 mil offense and defence go up again 147k offense and defence. My losses 167k enemy losses 147k. And this was with a offense boost of %20 applied. That there is extremely illogical. It appears that the game makes diamond recovery the only means to recover unless you want to build up troops in base normally which would take weeks if not longer. This hidden mechanic is a deterrent to a lot of players. Spec ops is not fun. Even those who know the mechanic make one little mistake and bam. Troops gone. Diamond revocer there you go. Game mechanics should be explained. Purposely leaving mechanics unexplained where the player has to spend money to properly recover is sly and wrong. Even with raids I have had similar issues. Sent 4mil o/d. My losses 1.1mil. Enemy losses 550k. My troops are rediculously upgraded, my hanger, barracks, depot and hydraulics bay all level 22 which is another %10 on top of their offense and defence. 


I have even had 4 ops missions in a row without any unit drops at all. Solo missions are supposed to be fun and accessible to all. Increase the unit drops. 
Jan 15, 2017, 17:3101/15/17
5

I agree with spearhawk...

3 days ago...I carfully sacrificed 400k using the best units for ops and 20% bonus with elite active....

Put over 12 ops in the green. I sacrificed mosly mech and tanks to build up the "bank".

Then i finished off 8 ops in a row... with no rewards.... my rss was maxed, i followed all instructions in these forums.... 

Even following these instuctions carfully i loose power playing ops...

Last night again i sent 400k defense units at defense ops and won air units... but i still lost 300k defense power....  20% bonus, elite active and rss topped off. 

I feel like I'm in a casino and the house always wins... not fun. 

Jan 16, 2017, 01:0901/16/17
Jan 16, 2017, 01:16(edited)
01/24/17
245

And onto that why do you not take less casualties the bigger your force in comparison to the enemy? In specs ops you can have an offense and defence values 15 times higher a nd ysuffer %10-20 more losses then the enemy. With heavily upgraded units, offense bonus and elite status active. It feels as if the house is purposefully out to make you lose more units then you logically should be to steer you forcefully in the direction of unit recovery which requires the use of money. At the least rebalance the results of battles so that having a very decent bonus, upgrades and larger offensive and defensive value atually does something. 


It seems like only 1 out of twenty players actually likes special ops and are successful at it. 


There is no Soldiers Inc Mobile Warfare RSS chart nor proper walkthrough talkthrough. No YouTube videos of how to successfully conduct said process. Because hardly anyone can do it successfully. Maybe that is a clue to make them more accessible and less rediculously punishing. 

Jan 16, 2017, 14:2301/16/17
2303

Hi! Let me draw your attention that rewards depend on your losses. Operations mechanic is a part of the gameplay so we let players figure this out by themselves.

Jan 16, 2017, 17:4401/16/17
5

NIKITA METEOR said:


Hi! Let me draw your attention that rewards depend on your losses. Operations mechanic is a part of the gameplay so we let players figure this out by themselves.


The ops got much harder after the last update...........

Probably why so many people have quit playing. 

Making game frustrating and allot less fun.

Jan 16, 2017, 19:5401/16/17
Jan 16, 2017, 20:01(edited)
01/24/17
245

NIKITA METEOR said:


Hi! Let me draw your attention that rewards depend on your losses. Operations mechanic is a part of the gameplay so we let players figure this out by themselves.

Have you been reading the chats?


Hardly any of the playerbase is having any luck. My losses have been significant, that with ten times the offensive and defensive rating, I still take at times +%20 more losses. Which unto itself is asinine and backwards logic. Should be taking less losses. I experimented a bit and did a level 14 offensive spec ops with 3000 marines and 50 equalizer bombers. I took more losses and lost an equalizer bomber. Come on.WTH. The troops they use are weak in stats. 


Jan 17, 2017, 00:1201/17/17
Jan 17, 2017, 00:18(edited)
03/27/14
1660

sagemillen said:


NIKITA METEOR said:


Hi! Let me draw your attention that rewards depend on your losses. Operations mechanic is a part of the gameplay so we let players figure this out by themselves.


The ops got much harder after the last update...........

Probably why so many people have quit playing. 

Making game frustrating and allot less fun.

i thought they are the same, the higher OP you hit the greater in strength you need, 

if you want to play smart, stay between a level you know you can build enough troops to hit with out losing everything, stay at that pace for a while,


Jan 17, 2017, 01:4401/17/17
Jan 17, 2017, 05:43(edited)
01/24/17
245

Blasphemy said:


sagemillen said:


NIKITA METEOR said:


Hi! Let me draw your attention that rewards depend on your losses. Operations mechanic is a part of the gameplay so we let players figure this out by themselves.


The ops got much harder after the last update...........

Probably why so many people have quit playing. 

Making game frustrating and allot less fun.

i thought they are the same, the higher OP you hit the greater in strength you need, 

if you want to play smart, stay between a level you know you can build enough troops to hit with out losing everything, stay at that pace for a while,


Are you implying that he is by definition a dumb player. And that majority of the players that all have issues with spec ops are dumb players. Because they do not play your way?


Also a question. Do Enhanced troops count for RSS. Since you can not actually build enhanced troops and only buy or get rewarded them? I know strategic units do not count.


Except for yourself and the administrator who are biased and would not say anything bad about the game. Everyone else on here seems to have the same thoughts as myself. As well as my whole alliance whom I have been talking to in regards to this matter. A couple of the guys know the formula but admit it is still mostly luck and to steer clear of them. 
Jan 17, 2017, 12:0701/17/17
Jan 17, 2017, 12:17(edited)
03/27/14
1660

Sparhawk122 said:


Blasphemy said:


sagemillen said:


NIKITA METEOR said:


Hi! Let me draw your attention that rewards depend on your losses. Operations mechanic is a part of the gameplay so we let players figure this out by themselves.


The ops got much harder after the last update...........

Probably why so many people have quit playing. 

Making game frustrating and allot less fun.

i thought they are the same, the higher OP you hit the greater in strength you need, 

if you want to play smart, stay between a level you know you can build enough troops to hit with out losing everything, stay at that pace for a while,


Are you implying that he is by definition a dumb player. And that majority of the players that all have issues with spec ops are dumb players. Because they do not play your way?


Also a question. Do Enhanced troops count for RSS. Since you can not actually build enhanced troops and only buy or get rewarded them? I know strategic units do not count.


Except for yourself and the administrator who are biased and would not say anything bad about the game. Everyone else on here seems to have the same thoughts as myself. As well as my whole alliance whom I have been talking to in regards to this matter. A couple of the guys know the formula but admit it is still mostly luck and to steer clear of them. 

No i would never say that nor have i thought it... they aren't easy was just trying to help with the best of my knowledge

I know they aren't easy, i play this game too daily, lose as you do, I have the same issues as you do and trying to get a pay too, but i been playing over 2 years i know how they work, eventually ill get my pay, I just try to stay optimistic..



Jan 17, 2017, 15:5301/17/17
5

Sparhawk122 said:


I understand to a set degree the mechanic. But it makes no sense. Why is there a rss bank. It is a mission where only the offensive and defensive rating should count. Do you go into war and purposely throw away troops or do you deal with the target in one fell swoop with overwhelming force and take drastically less losses. When you can not even build up a massive force much bigger then your opposing force and suffer less casualties. I had 3 mil offense and defence go up again 147k offense and defence. My losses 167k enemy losses 147k. And this was with a offense boost of %20 applied. That there is extremely illogical. It appears that the game makes diamond recovery the only means to recover unless you want to build up troops in base normally which would take weeks if not longer. This hidden mechanic is a deterrent to a lot of players. Spec ops is not fun. Even those who know the mechanic make one little mistake and bam. Troops gone. Diamond revocer there you go. Game mechanics should be explained. Purposely leaving mechanics unexplained where the player has to spend money to properly recover is sly and wrong. Even with raids I have had similar issues. Sent 4mil o/d. My losses 1.1mil. Enemy losses 550k. My troops are rediculously upgraded, my hanger, barracks, depot and hydraulics bay all level 22 which is another %10 on top of their offense and defence. 


I have even had 4 ops missions in a row without any unit drops at all. Solo missions are supposed to be fun and accessible to all. Increase the unit drops. 
I totally agree with u ,the ops hav changed since the last update!!  They are not as before

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