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Update 4.20 Highlight

Update 4.20 Highlight

Hey, everyone!

Spring has been generous thus far and is raining Raid Updates still. Even after the introduction of new Doom Tower Bosses, 4.20 has some significant additions to show off: new Dungeon Stages, a major Void Champion balance patch, AI fixes, new Champions (you’ll see the details in a few days). Check out the Highlights below to learn more.

New Dungeon Stages

This one is simple but pleasant - all Dungeons (excluding the Minotaur’s Labyrinth) and Affinity Keeps are going to get 5 extra Stages. Artifact Dungeon Bosses on new Stages will have additional Passive Skills: one will limit Turn Meter decrease, the other will limit the damage they take from attacks that scale based on the target’s MAX HP (no more than 10% of HP will be lost). With that in mind, even tried and tested strategies might need to be adjusted when you venture into the new Stages - and don’t forget that even basic enemies on new Stages will be stronger! As you’d expect, rewards will scale up as well to match a greater challenge.

So get your Champions ready, it’s time to raid the Dungeons harder than ever before!


Void Champion Rebalance

We’ve gone through our Void Champion Roster and made a number of significant changes to ensure they perform better in Battles. Most of these changes are buffs, though Skills were reworked:


Visix the Unbowed

[Flanged Mace] - Has an 80% chance to decrease the target’s Turn Meter by 15% (up from 10%) with each hit

[Sinister Allies] - Skill redesigned: No longer places a [Shield] buff on herself and will instead place a 50% [Ally Protection] buff on all allies for 2 turns

[Single Combat] - Skill redesigned: Attacks all enemies (up from 1), places a [Provoke] debuff on them for 1 Turn. Places a [Shield] buff on this Champion equal to 20% of her MAX HP


Wurlim Frostking

[Winds of Winter] - Effect added: Places a [Veil] buff on the ally with the lowest HP for 1 turn if the target resisted the [Freeze] debuff. Additionally, the duration of the [Perfect Veil] buff (if [Freeze] was applied] has been increased to 2 turns

[Frostbite Blast] - Effect added: Places a 50% [Decrease ACC] debuff alongside the 30% [Decrease C.DMG]. These debuffs cannot be resisted

[Icegrave Armor] - Cooldown decreased to 5 turns (down from 6)

[Aura] - Increases Ally DEF by 40% in Doom Tower Battles (previously increased DEF by 30% in Arena Battles)


Soulless

- Base stats changed: Base SPD increased to 97 (was 87); Base DEF increased to 1421 (was 1255);  Base ATK decreased to 848 (was 1013). 

[Wave of Despair and Reign of Terror] - Multipliers slightly decreased to fit the changes to his DEF stat


Exemplar

[High Stance - Ascended] - Effect added: If the first hit is Critical, it will increase one of the target’s Skills cooldown (chosen at random) by 2 Turns. If the target is under a [Weaken] debuff at the time, it will increase the Skill cooldown to maximum

[Pincer Attack] - Debuff chance increased to 75% (up from 50%)

[Capture] - Cooldown decreased to 4 turns (down from 5)


Rowan

[Blade Surge] - Debuff chance increased to 75% (up from 50%)


Towering Titan

[Shieldsplitter] - Damage will be based on HP

[Flailing Assault] - Damage will be based on HP. Attacks 4 times at random. Places a [Provoke] debuff on the first hit, has an additional 50% chance to place a [Provoke] debuff on subsequent hits

[Bullish Vitality] - Shield duration increased to 3 turns. When ascended, the Skill will grant this Champion an extra turn


Suwai Firstborn

[Utter Rampage] - Skill reworked: Attacks all enemies, has a 75% chance of placing a 50% [Decrease ATK] debuff. Cooldown: 4 turns. 

Skill upgrades: 

  • Level 2: Damage +10%
  • Level 3: Damage +10%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +15%
  • Level 6: Cooldown -1

[Deaden Reactions] - Cooldown decreased to 4 turns (down from 5)


Broadmaw

[Hail] - Debuff chance increased to 35% (up from 25%)

[Gift - Ascended] - Effect added. Fill the Turn Meter of all allies by 15%.

[Resurrect] - Cooldown decreased to 6 turns (down from 7)

[Aura] - Increases Ally DEF by 33% in Faction Wars Crypts


Baerdal Fellhammer

[Base Stats] - DEF increased, HP slightly decreased.

[Ensorcelled Axe] - Skill Upgrade adjusted:

  • Level 2: Damage +10%
  • Level 3: Buff/Debuff Chance +10%
  • Level 4: Buff/Debuff Chance +10%
  • Level 5: Buff/Debuff Chance +10%

[Fey Protection] - Effect added. Has a 75% chance to place a 60% [Decrease DEF] debuff if the target is already under a [Heal Reduction] debuff.


Whisper

[Charget Assault] - Effect added. Will also place a 30% [Increase C.Rate] buff on this Champion.

[Unyielding Flurry] - Cooldown decreased to 5 turns (down from 6)


AI Improvements

  • Several Champions will see changes to their behavior in Auto Battle. You can find the comprehensive list below:
  • Siphi the Lost Bride will prioritize her Whirlwind Romance Skill in Clan Boss Battles
  • Tyrant Ixlimor will prioritize his Hellfire Torrent Skill in Clan Boss Battles
  • Shatterbones will prioritize his Hail Skill in the Fire Knight Castle Dungeon
  • Scyl of the Drakes will prioritize her Wingbeat Flurry Skill when there are two or more enemies alive
  • War Mother will use her Mother's Touch Skill on Bosses the target has active [Bomb] debuffs
  • Mountain King will always prioritize targets with the [Block Damage] buff when using his Regal Force Skill
  • Warlord will no longer use his Orcish Rituals Skill in Clan Boss Battles
  • Robar will use his Wild Swing Skill even if there is only one enemy alive
  • Tayrel will prioritize his Humble Skill when fighting the Fire Knight whenever the Cloak of Fire shield is active
  • Tayrel will no longer use his Preemptive Strike Skill in Clan Boss Battles
  • Elenaril will no longer use her Combust Skill if the target has no [Poison] debuffs
  • Zavia will no longer use her Deadly Catalyst Skill if the target has no [Poison] debuffs
  • Maneater will target Skavag with his Syphon Skill when fighting in the Spider’s Den 













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709
Comments
56
Apr 29, 2021, 13:0704/29/21
Apr 29, 2021, 13:2304/29/21
12/26/19
1

This is great! We need way more of this on a monthly basis! There are so many champions that could be reworked rebalanced to fit specific roles/niches in the game!

Apr 29, 2021, 13:2504/29/21
1406

Why is Sir Nic AI is not getting fixed !?  He still prioritize his shield over the unkillable making it practically impossible to use in a 2:1 Clan Boss team ..

Apr 29, 2021, 13:2604/29/21
01/13/20
1

top

Apr 29, 2021, 13:2704/29/21
09/26/19
13

Finally Visix the Unbowed and Wurlim Frostking playable now.

Apr 29, 2021, 13:3104/29/21
Apr 29, 2021, 13:32(edited)
04/06/20
1

Is the Zavia change dungeon only? If not you just destroyed her as a nuke n the arena.

Apr 29, 2021, 13:3704/29/21
06/22/19
800

Make sure you don't break Scyl's AI in Nether Spider.

WraithModerator
Apr 29, 2021, 13:3804/29/21
07/26/19
138

Agreed, especially legendary 

Apr 29, 2021, 13:4004/29/21
02/28/20
1

Please make Cardiel prioritize his A2 on Clan Boss so that he can be tuned to block/cleanse the stuns

Apr 29, 2021, 13:4204/29/21
07/16/19
60

So no rare buffs and no non-void buffs? Not surprised. Cant make every champ useful right? Someone has to guard the vault. There are SO many champs that need a buff, and with new champs constantly being put in the pool of useless champs just gets bigger and bigger. You also wouldnt have to keep putting in new passives to hurt existing teams if there were more viable units to use in any dungeons.

Apr 29, 2021, 13:4504/29/21
08/26/19
43

Sweet. Nice set of updates there 👍🏻🙂

Apr 29, 2021, 13:5404/29/21
03/31/19
30

finally i can use visix! and thanks for fixing zavia/elenaril. i really hope those changes are everywhere because i hate having to manual the first turn to have more poisons up. 


For those complaining about other champions, they will get their time. The communication and improvements that Plarium has been providing as of late is much better than when they started. We now have a way to prepare for events, updates, etc. Before we would simply wake up and see a banner, oh new champs, new update, read all about it, or scour the internet ending up at a content creators youtube to see what is happening. I applaud you for communicating vital information about the game with us now. While i'm not happy with some other things, we will keep this as a positive post.

Apr 29, 2021, 13:5404/29/21
05/12/20
1

Why nerf Tayrel on CB? It's his big boom dmg skill O.o

Apr 29, 2021, 13:5404/29/21
11/09/19
29

EVERY Dec Def champ should have the same fix as Robar. Other than that, great update at last.

Apr 29, 2021, 13:5804/29/21
02/05/21
1

Can we PLEASE get some rare void buffs? It's so frustrating that most of them look so cool but are so useless. 

Apr 29, 2021, 13:5904/29/21
10/15/20
871

As someone who used zavia in arena this is not a desired change at all.

Apr 29, 2021, 14:0104/29/21
01/03/20
5

Just like the previous "balance changes", we waited so long for....1/10 of what we all expected, surely you have forgoten the next 5 pages of changes...

Apr 29, 2021, 14:1004/29/21
10/15/20
871
Illamanati

finally i can use visix! and thanks for fixing zavia/elenaril. i really hope those changes are everywhere because i hate having to manual the first turn to have more poisons up. 


For those complaining about other champions, they will get their time. The communication and improvements that Plarium has been providing as of late is much better than when they started. We now have a way to prepare for events, updates, etc. Before we would simply wake up and see a banner, oh new champs, new update, read all about it, or scour the internet ending up at a content creators youtube to see what is happening. I applaud you for communicating vital information about the game with us now. While i'm not happy with some other things, we will keep this as a positive post.

If you use zavia in the arena then you want her doing her catalyst for the no revive.

Apr 29, 2021, 14:2404/29/21
04/25/19
1

I am always very critical of Plarium updates and changes, however...

Well done Plarium, these changes are very slight but will make these champions much more useable!

Perfect patch, thank you!

Apr 29, 2021, 14:2904/29/21
01/26/20
1

But since they have fixed all the samples even though many are never even used where they have placed them, will they also fix lyssandra's a2 by chance?  Since every time the precaution on the shield of the piric knight making you lose the game