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New Update: Version 9.20.0

New Update: Version 9.20.0

With Update 9.20.0, we’re introducing a redesigned Player Profile, complete with decorative Badges! We’ve also added the option to optimize in-game UI in Settings on Plarium Play, have rebalanced a handful of Champions, and more! Check out the full breakdown below.

Redesigned Player Profile and Badges

We redesigned the Player Profile, so you can now show off your favorite Champions and proudest achievements for everyone to see with the help of Badges!

Badges are commemorative awards that players earn for achieving specific in-game goals. 

Badges are divided into several categories:

- Account Progression - these Badges signify your in-game progression and how far you have come in developing your Champions.

- Game Modes - these Badges reflect your achievements across various game modes. 

- High Scores - these Badges display your top placings and high scores in various in-game activities like Events and Tournaments.

Once earned, you can publicly display up to 6 Badges on your Player Profile. More Badges will be added over time for different activities, as well as for new features, so make sure to collect as many as you can! 

UI optimization on Plarium Play

We have added the ‘Optimize in-game UI’ checkbox in RAID’s settings when playing on Plarium Play. It allows you to activate visual optimizations such as smaller HP bars, buff/debuff icons, and target indicators in battles. These optimizations also allow for more Champion icons visible in pre-battle windows, the Collection, and in Tavern, as well as more Artifacts visible in the Artifact Storage.

Champion rebalance

Frolni the Mechanist, Base Form

[Skill 1 – Seismic Quake]

- Damage multiplier increased.

[Skill 2 – Bloody Larceny]

- Damage multiplier increased.

[Skill 3 – Exterminate the Weak]

- Damage multiplier increased.

Frolni the Mechanist, Alternate Form

[Skill 2 – Pulverizing Procedure]

- Damage multiplier increased.


Mezomel Luperfang, Base Form

[Skill 1 – Moonclaw]

- Damage multiplier increased.

[Skill 2 – Scarlet Crescent]

- Effect added: now also ignores 15% of the target's DEF.

- Damage multiplier increased.

Mezomel Luperfang, Alternate Form

[Skill 1 – Spirit of the Pack]

- Damage multiplier increased.

[Skill 2 – Life Shredder]

- Damage multiplier increased.


Aphidus the Hivelord, Base Form

[Skill 1 – Blink Cut]

- Skill changed

Old version: Attacks 1 enemy. Places a [Perfect Veil] buff on the ally with the highest ATK for 1 turn.

New version: Attacks 1 enemy. Places a 60% [Decrease DEF] debuff for 2 turns.

Also places a [Perfect Veil] buff on this Champion for 1 turn.

- Damage multiplier increased.

[Skill 2 – Umbral Stingers]

- Effect added: Will ignore 25% of a target's DEF if they are not under a [HP Burn] debuff. Will ignore 50% of a target's DEF if they are under a [HP Burn] debuff.

- Damage multiplier increased.

[Skill 3 – Blisterbug Horde]

- Effect added: Damage increases by 25% against targets under any debuffs.

- Damage multiplier increased.

Aphidus the Hivelord, Alternate Form

[Skill 1 – Crushing Pincers]

- Skill changed

Old version: Attacks 1 enemy. Places a 50% [Increase ACC] buff on the ally with the lowest ACC for 2 turns.

New version: Attacks 1 enemy. Places a 50% [Increase ACC] buff on the ally with the highest ACC for 2 turns and fills their Turn Meter by 10%.

[Skill 2 – Putrid Cocoon]

- Effect added: Also places two 15% [Continuous Heal] buffs on all allies for 2 turns.

[Skill 3 – Behold The Beast]

- Effect changed: Now places a 25% [Strengthen] buff and a 60% [Increase DEF] buff on all allies for 2 turns.

[Skill 4 – Entomophobia [P]]

- Effect changed: Now has a 40% chance of placing a [Stun] debuff on the attacker for 1 turn.

Improvements and bug fixes

- Improvements to Champion AI against the Hydra: when playing on Auto, Champions will now prioritize attacking a Hydra Head that is currently digesting a Champion

- Fixed a bug that caused buffs with a duration of 1 turn stolen by Borgoth’s Vile Absorption to not disappear when their duration was reduced by Gharol Bloodmaul’s Kill or Cure [P].

- Fixed a bug that caused Firrol the Barkhorn’s Spirit of the North [P] skill to stack when there were multiple Firrol the Barkhorns on the team.

- Fixed a bug that caused [True Fear] debuffs to ignore the Refresh Accessory’s ability to stop skills being put on cooldown.

- Fixed a bug that caused a red dot indicator to appear in Siege upon re-entering the game.

- Fixed a bug that caused the Progress Mission “Ascend a Champion to Level 5 of Ascension” not to be completed when a Champion was ascended directly to Level 6.

- Fixed a bug that caused Progress Missions that required players to clear Dungeon stages on Normal to not redirect players to those specific Dungeons, if the last Dungeon Stage they entered was in Hard Mode.

- Fixed a bug that caused an error when trying to sell Artifacts that were earned from a CvC Tournament if a player’s Artifact Storage was full, as well as trying to claim an XP Boost sent to a player’s Inbox from CvC rewards.

- Due to technical restrictions, the game client no longer supports iOS versions below iOS 13.0.

That’s everything we’ve got for you!
 

Views
736
Comments
14
Sep 12, 2024, 11:337 days
Sep 12, 2024, 13:147 days
09/11/20
1

I'm not quite sure what the point of the badges is? We don't get any prize for getting them, correct? So are they just to show off progress in the game? 

Sep 12, 2024, 13:267 days
12/28/19
2

The Champion Showcase on my Profile is a nice feature.

Can u enable to chose which form to display of mythical champions?

Sep 12, 2024, 14:567 days
05/16/24
1

je ne suis pas certaine d'avoir bien compris, est-ce possible de traduire l'annonce SVP

Sep 12, 2024, 15:597 days
09/14/20
984
deannadrost

I'm not quite sure what the point of the badges is? We don't get any prize for getting them, correct? So are they just to show off progress in the game? 

Yeah, useless stuff...nothing to compete for, nothing to get a bonus from...but: easy to program and not much effort or complicated processes. It is just a way of saying ' We are doing many things in Raid' without doing many useful things

Sep 12, 2024, 20:247 days
06/18/22
14

These badges would be a great way to help us get more tomes for skills. There aren't enough events or tournaments the give. 

I know having to push and farm and upgrade is important but a lot of the first few rewards for these are things I don't really use. 

I just don't feel the need to finish any event or tournament simply because I'm not in a position to really get further than 1500. Does anybody else feel this way or am I just bad at this game??

Sep 12, 2024, 23:477 days
09/28/21
8

TLDR: 

"WE ARE ADDING _MORE _USLESS COSMETICS!!! AREN'T YOU GLAD?!?! Now you can BUY even more useless cosmetic options that have _0_ effect on gameplay but we trick you into thinking it's COOL to display some worthless digital cosmetic item. Aren't we the BEST game devs ever?!? We NEVER fix anything w should, and we ALWAYS nerf anything good, and ALWAYS add more useless grind and cosmetics. Now shower us with praise and money!"


Hard Pass!!

Sep 12, 2024, 23:567 days
12/16/21
1

Great except for the bug of red dot appearing after re-entering the game still exist.

Sep 13, 2024, 03:487 days
Sep 13, 2024, 03:49(edited)
09/30/22
2
HomieHomz

Great except for the bug of red dot appearing after re-entering the game still exist.

yup. out of all the updates, this excited me the most since it is so annoying. But, alas...still there.


Also...where the heck is the "UI optimization" for plarium play? I cannot find it. Or is it literally just that one button in the settings without any further customization?

dthorne04Moderator
Sep 13, 2024, 06:347 days
12/30/20
5981
Rezman2115

yup. out of all the updates, this excited me the most since it is so annoying. But, alas...still there.


Also...where the heck is the "UI optimization" for plarium play? I cannot find it. Or is it literally just that one button in the settings without any further customization?

click on your profile/avatar in the top left while in Bastion ---> go to options ---> scroll down to Miscellaneous (also yes, one button without further customization)

Sep 13, 2024, 08:457 days
7 days
1

When items are smaller more items fit on the screen and those artifacts lists are lagging even more. I feel this is the opposite for what "optimization" means.

Sep 13, 2024, 21:316 days
Sep 15, 2024, 16:03(edited)
10/08/17
1055

One of the best for sure Updates  in a few years.... Loved  it ;)

Actually Love the extra far view of the battlefield on my PC with its tiny 24 inch screen. love the new view

Sep 15, 2024, 08:545 days
02/11/22
2

unless I play fullscreen on my ultrawide monitor this UI is just too small.

and playing raid fullscreen is just too weird. so the ui optimization is the first thing I swtiched off on all devices. 

and the player profile and badges look nice - but don't get me antyhing as I NEVER look at those screens. 

Sep 16, 2024, 11:043 days
11/03/19
1

Raid does some things quite well, and borrowing concepts from other games is their forte. However, the fact I can only have 10 accounts on Plarium Play is baffling, annoying & just adds to the sense of preventing me benefiting from PC play. Please allow at least 20 accounts, perhaps even 30 (full clan size) so I do not have to keep removing accounts to access others. Will not hold my breath, mind. 

Sep 19, 2024, 11:1010 hours
01/28/20
1

ca serait cool que les quetes de relance ne soit plus bugger parce que le sa me donne juste envie de relancer la desinstalation fin voila heureusement que je n'avais pas encore acheter le passe de relance !!!