Latest update the play broke the app
Anyone one else having this issue on a MAC after the latest update the plarium play app?
app_path:/Applications/Plarium Play.app/Contents/MacOS
Loading CoreCLR...
coreclr_path:/Library/Application Support/PlariumPlay/dotnet/libcoreclr.dylib
Initializing CoreCLR...
Creating delegate...
Unhandled exception. System.TypeInitializationException: The type initializer for 'PlariumPlayCore.Configuration.Injector' threw an exception.
---> System.DllNotFoundException: Unable to load shared library 'System.Native' or one of its dependencies. In order to help diagnose loading problems, consider setting the DYLD_PRINT_LIBRARIES environment variable: dlopen(libSystem.Native, 1): image not found
at Interop.Sys.GetUnixRelease()
at System.Environment.get_OSVersion()
at PlariumPlayCore.Embedded.NativeCallbackProvider.InvokeActionNativeCallback(String methodName, String jsonParams, ActionCallback callback)
at PlariumPlayCore.Embedded.Providers.PlatformProvider..ctor()
at PlariumPlayCore.Configuration.Injector..cctor()
--- End of inner exception stack trace ---
at PlariumPlayCore.Configuration.Injector.Get[T]()
at PlariumPlayCore.Embedded.API.Call(String methodName, String jsonParams, Int32 browserId)
Abort trap: 6