endless cycle and recursive algorythm
hi there
nice game. fun and pleasant, on the other hand it needs some attetion the self heal at the arena duel i am speaking about here.
couple of times ran into arena fight, that both sides ended up a 1to1 stand off with, opponents are able to self heal their tons of hp. im sure u know where this tread goes: 3000 dmg per turn, next turn 5000 selfheal.
i see the reasons behind rewards ( literaly i lose nothing, just time ), because of daily arena token, or the refilling process is user friendly.
the game is a "pay to enjoy" game, the rare diamond in the internet zhit fluidity.
quite understandable , that an "overbalanced" game is the worst, but an equal matrix could be a solution here? both arena team wins that 1 badge? and please, do not set a timer for duels, thats an ancient game design to motive the user for buying stacked packs. its for chickens :)
thx, keep up the good work u do rock one way or another :)
cheers