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Upgrading a Champion

Upgrading a Champion

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Aug 23, 2021, 16:3908/23/21
08/20/21
1

Upgrading a Champion

Got a question about upgrading a champion.  You upgrade a 2* to a 3*  I noticed that you DONT get an extra feat.  Is this the same for 3* to 4*  If so there seems to me to be ZERO reasons to upgrade a champion who isn't at least a 4* (Epic) You sink a ton of time and resources for a very, very modest boost in basic skills. 

I hope Im wrong and dont quite get it... if so please correct me

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harleQuinnModerator
Aug 23, 2021, 19:3308/23/21
02/24/19
7962

The best thing you can do for advancement is to rank up your starter champ to 6 stars and level 60. I always recommend people make that their first goal. The difference in base stats between a level 30 champ and the same champ at 60 is astronomical.

Aug 23, 2021, 21:0208/23/21
10/15/20
2041

The difference in base stats between lvl 60 and lower levels is gigantic, like harleQuinn said.

You can see the stats a lvl 60 champ, fully ascended will have in the index. A starter champ for example, as I have a lvl 40, rank 4, ascended to 4 stars Elhain on my account to compare:

Lvl 60: 14,370 hp, 1233 atk, 57% crit-damage.

Lvl 40: 7,590 hp, 619 atk, 50% crit-damage.

The difference of the base-stats is really important, as these base-stats are a factor for stat enhancing gear. Lvl 40 Elhain wearing a 60% atk armor: 619 x 1.6 = 990.4 atk. Lvl 60 Elhain wearing this armor: 1233 x 1.6 = 1,972.8 atk.

Sep 1, 2021, 16:3209/01/21
08/20/21
1

Thanks, but you didn't really answer my question.   The 3* abilities suck compared to getting an epic or legendary character.  It seems as those when you advance from 3 to 4* you do not gain a natural Epic toon is that correct?  If so you are better off sinking your resources into an Epic or Legendary instead of ranking up your starter toon or am I way off on this?

Sep 1, 2021, 22:5109/01/21
10/15/20
2041

If the champ has any abilitie that can be upgraded by ascension, then this upgrade will happen at 3 ascension stars. This is true for all rarities. For example rare Diabolist (Demonspawn), A3, no ascension: Increase the turnmeter of all allies by 15%. 3 ascension stars: same effect + decrease the turnmeter of all enemies by 15%. Epic champ Aothar (Sacred Order), A2, no ascension: attacks 4 times at random, each hit places a 2,5% poison debuff. 3 ascension stars: each hit places a 5% poison debuff instead.


If a champion is worth upgrading is not determined by rarity. 99% of the players will prefer rares like Apothecary or Coldheart over epics like Yaga. The number of good rares is much smaller than the number of good epics, but there is a reason why it's often recommended to bring the starterchamp to lvl 60: All 4 of them are able to clear stage 12-3 brutal campaign on their own, alongside with 3 foodchamps. That (clearing stage 12-3 with only one champ in reasonable time) is the biggest milestone for account progression in the game.