I have just a few more spots to check and verify if my theory of what is allowing this to happen is correct.
I'll be writing it up tomorrow........I DO beleive it's limited to desktop mouse users. I'd imagine anyone using a gamepad control could acheive the same rotations.
All it is really is forcing the camera pov to shift when it resets from stage to stage......it carries the shifted reset point through multi-battle as well.