Foli is worth the work - here's why
Some people argue that the requested work to fuse Foli is not worth it. I ran some numbers and wanted to share that, so this nonsense stops once an for all.
1. Let us have a look on the maths behind legendary champions in general. If you want to summon a legendary champion out of blue shard you have chance of .5% to do so. Here are some treshholds for that way:
30 shards = 14% of receiving a legendary champion
50 shards = 22% of receiving a legendary champion
100 shards = 39% of receiving a legendary champion
140 shards = 50% of receiving a legendary Champion
2. Well, of course you can summon legendary heroes as well from sacred shards, let us have a look at that as well:
1 shard = 6% of receiving a legendary champion
5 shards = 27% of receiving a legendary champion
10 shards = 46% of receiving a legendary champion
12 shards = 52% of receiving a legendary Champion
Okay, so let's put this numbers in relation to a) time and b) diamonds.
a) Time
On a daily basis we can assume if a player is active and never misses the daily quests, that he receives a sacred shard every 30 days. So in order to reach at least the 50% threshhold in the sacred-shard category he would have to play a full year. I am not taking into consideration lucky Drops from clanboss-Quests, since far more people are able to clear all foli-quests, whereas only a few kill CB5 on a daily basis to receive those high shards.
Furthermore, there will be 2 ancient shards every week without dungeon drops, meaning you would need 17 1/2 months for the 50% threshold on sacred shards. Of course, every month you can receive up to 4 ancient shards from the market and here and there you´ll find some in dungeons. Lets put the number on that on 6 as well, which is quite conservative (1,5 per week), but we wanna stay on the idea of a low-investment, so F2P-Players are able to obtain the amounts of shards as well. This would net us 12 ancient shards a month, meaning 11.6 months to reach the 50% threshhold. Round up, it is a year as well.
b) Diamonds
Since it is impossible to buy ancient shards with diamonds we can only compare blue shards here. The most favourable normal package are 9 ancient shards for 900 Diamonds, to reach the 140-shard threshhold you would have to buy 15.5 of those packages. Since we cannot purchase half a package, 16 packages mean 14.400 diamonds for a 50% chance of getting a legendary.
Now, for the sake of this, just let us combine those things and consider someone who has been playing a year, collecting like crazy and trying to get a legendary with all 3 of those methods. Since you can net around 900 diamonds a month you´ll end up with right about 12k in a year, so that estimation should fit quite well, considering you get some here and there from drops, quests, events etc. We set the default chance now to 50% and ignore the additional 2% from the sacred shards, as this will complicate the maths behind it tremendously, as an estimation this should be fine as well.
Having therefore 3 ways of attacking a legendary with 50% you would end up with a total chance of finding a legendary Champion of 0,875, respecively 87,5%.
To summarize everyhing: If you play 1 year and NEVER miss the daily quest, then use ALL of your sacred shards, ALL of your blue shards from quests and then use ALL diamonds you collected during that year, you land on a 87,5% chance of finding a legendary champion. Now, referring to the youtuber Chofly Mobile, who recently released a tier list for legendary hereos, there are 39 legendary hereos considered to be weaker than Foli. In total, there are 61 legendary champions in the game right now, meaning that even if you manage to summon one out of the 87,5%, which is not CERTAIN, you have a chance of 64%, that your summoned champion is WEAKER than Foli.
Now, please tell me again, that the Fusion is not worth it.