I don't think MM can do this on his own, can he? 3 turn CD shield means there'll be a turn where he has to attack without the shield up.
My team for 100 hard:
MM
Apo (HK is actually better)
Stag
2 Armigers (or 1 alure and 1 armiger - both work)
MM has 100% uptime on shield, though lasting gifts mastery can actually eff it up
My team for 100 hard:
MM
Apo (HK is actually better)
Stag
2 Armigers (or 1 alure and 1 armiger - both work)
MM has 100% uptime on shield, though lasting gifts mastery can actually eff it up
I don't understand how MM has 100% uptime on shield - unless you're talking about using his A3 as a "pass" to avoid attacking. But then don't you end up eventally having one of your other four lose their shield, just due to how the TM boosting effects pan out?
I don't understand how MM has 100% uptime on shield - unless you're talking about using his A3 as a "pass" to avoid attacking. But then don't you end up eventally having one of your other four lose their shield, just due to how the TM boosting effects pan out?
Its a 3 turn shield.
Note monster needs to be fastest on team, I think 240 for hard 100. Obv not that fast for normal.
My team for 100 hard:
MM
Apo (HK is actually better)
Stag
2 Armigers (or 1 alure and 1 armiger - both work)
MM has 100% uptime on shield, though lasting gifts mastery can actually eff it up
Ended up using this in hard 50/100. CH in destroy.
There's several masteries in the support tree that completely mess up MM here, and since he doesn't really need them (for me, at least) in the first place it made for an easy respec/Scarab choice.
I should really build my HK to speed up these runs, been 40 for the last 13 months...😂 How fast are your runs, Trips?
I think MM ends up being one of the best options in general for the role.
Its a 3 turn shield.
Note monster needs to be fastest on team, I think 240 for hard 100. Obv not that fast for normal.
Yay, I just pulled him! I had no idea where I was even going to use him, but that shield duration is a good reason to build him instead of have him sitting in the vault forever.
High Khatun is great here. Then Armiger and Mordecai for further TM manipulation. Miscreated for his shield, as Trip suggested.
Then Ninja would be excellent here if he was 6 stars, as he excels in boss damage, maybe more than any other champ in the game. And he brings Dec Def too. Otherwise, bring in Scyl I think, geared for some defensive smacks, heals and revives if something goes wrong.
I would really try and drop Armiger into a destroy set if you can make the stats work.
I tried so many different teams with shielders like Metalshaper and Lodric and if I could win at all, the fight took forever.
Then I decided to take a look at my jewlery more carefully and just put in a high damage team with 5 bloodshield rings --> easiest DT boss in the game. He may even get some turns and provoke your team, no problem with bloodshield equip.
Definetly destroy gear on at least one champion.
I tried so many different teams with shielders like Metalshaper and Lodric and if I could win at all, the fight took forever.
Then I decided to take a look at my jewlery more carefully and just put in a high damage team with 5 bloodshield rings --> easiest DT boss in the game. He may even get some turns and provoke your team, no problem with bloodshield equip.
Definetly destroy gear on at least one champion.
Yup that's what I did. Bloodshield on four + Versulf with his self-shield, and destroy on one.
I think you could *maybe* do without destroy, but wouldn't be surprised if you hit the game crash due to too many turns.