Clan quest system, awful awful update.
So this update has gone live and already it is causing infighting in the clan as people scramble for the juicy clan quests
I dont know who decided how to implement this system but you took something with potential and made a complete and utter screw up of it
Why limit quests so severly?
And why on earth not have people who complete quests benefit the whole clan?- by that i mean when a quest is completed the whole clan should get currency
This system seems tailor made to destroy clans and cause infighting- as did cvc!, why take something that could be a great way to bond clans and trash it?
It seems devs have no idea that clans / guilds are popular in games because they work together to benefit their fellow members, instead you seem determined to make it a single player game in every way