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What is the intended purpose of flat ATK/DEF/HP glove/chest/boots?

What is the intended purpose of flat ATK/DEF/HP glove/chest/boots?

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May 4, 2021, 20:0905/04/21
06/25/20
6636

What is the intended purpose of flat ATK/DEF/HP glove/chest/boots?

Been trying to figure this one out. Yes, I know that the % ones are better. But what was the intended purpose of having the flat ones instead?

Is it just there to be a trap for newer players? Or to simply reduce the frequency of getting good items?

I can't think of a single example of where the flat stats would ever be better, except perhaps on champs that aren't at least level 40. Feels weird to have primary stat items that are absolutely pointless for the vast majority of times.

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May 4, 2021, 21:0805/04/21
10/15/20
2041

You have such a negative view on it. It's not "simply reduce the frequency of getting good items", it's enhancing the ammount of silver you own. 😜

May 4, 2021, 21:1605/04/21
02/29/20
609

Its  good  for  champions  that  have  relatively  low  base  stats.

But  otherwise,  more  money  ^^

May 4, 2021, 21:2805/04/21
06/25/20
6636
[V]Destroyer39

Its  good  for  champions  that  have  relatively  low  base  stats.

But  otherwise,  more  money  ^^

I have not found a single champion with base stats low enough to justify this.

I don't know the exact amount a level 16 glove gives for flat stats, but as an example, I do have a level 13 6* ATK glove, which gives +181 ATK.

If we assume the scaling applies equally, level 12 ATK % gloves are 40% and level 16 ATK gloves are 60%, IE 1.5x the value. So if we naively took the 181 and scaled it up to level 16, we'd get roughly 270 ATK.

For the 60% ATK glove to be equal, it would require the champ to have a base ATK of 450.

I've looked through all of my level 60 champions - whether they are ATK, DEF, HP, or Support champions, they all have base ATK well over 450. The lowest I've been able to find is Coldheart, with 738 base DEF.

I really feel it would be strange for them to add items into the game whose sole purpose is to be sold. My gut feeling is that they probably didn't do the math properly, because I do agree that their purpose should be for champions who have low base stats.

A great example for this is Sinesha. She's a support champion whose attacks scale off of ATK, but since she's support, her base ATK is quite low - 892, compared to say Corpse Collector, also an ATK champ but with a base ATK of 1167. But the flat ATK would give only 270 ATK, compared to the % ATK giving 535.

The simple solution here would be to just double the stats you get from flat stat items. If they were to do that, it would make the flat ATK glove better for Sinesha than the % one - the flat would give 540, compared to the % giving 535. And for champs with base ATK even lower, it would be even more the case.

May 4, 2021, 21:3505/04/21
12/19/19
6280
Skadi

You have such a negative view on it. It's not "simply reduce the frequency of getting good items", it's enhancing the ammount of silver you own. 😜

^^ This.

And it helps us from hoarding more crap we will never use.  

May 5, 2021, 12:0605/05/21
04/12/21
499

It is also disappointing to see that many of the so-called prizes that Plarium awards contain flat stat artifacts.