Raid Ideas and Improvements
There are a lot of problems in this game, and their are too many topics about problems. These are some ideas of new content in the game.
CHAMPION TAGS
The champion tags that they are adding are not enough. There should be more such as-
More Builds With Stats-
-Resistance Build
-Accuracy Build
-Critical Build
Builds About Commonly Used Unique Sets-
-Stun
-Immunity
-Savage
-Retaliation
Builds Around Areas-
-Dungeons
-Arena
-Clan Boss
There are a lot more builds for champions of utility other than the ones posted in the "What's Next in Raid" video. Anf this better not be their idea of a dupe system.
CHANGES TO SHARDS
Faction Wars will become a problem. For F2P and Low Spending accounts, Lydia will be almost imposssible. That is why I propose Faction shards. (Note: None Of This Will Apply To Mystery Shards). Wheb you get a shard (ancient, sacred, void) it will have an equal to chance to be divided into a random faction. So you might have a Sacred Order ancient shard, a Dwarf void shard, and a Skinwalkers sacred shard. When you open a shard on a 2X or during no event, you'll get a champion from that faction. When you open during a 10X event or the new guaranteed champion events, Faction shard Factions are ignored. So if you open an Orc ancient shard, you have the current summoning odds of pulling a champion from any faction. So this is the example. If you finished Undead Hordes Crypt, and you have an Undead Hordes sacred, you'll want to open during a 10X, so you DON'T get a champion from that faction which you already finished. If you havent finished Dwarf Crypt, and you have a Dwarf ancient shard, you'll want to open it during a 2X ancient so you have double chances and will get a Dwarf.
VOID TOWER/VOID STRONGHOLD, BOOK PAGES AND FORGE SETS
You know that hidden little thing in the side of the dungeon screen? My idea is to change that into a new dungeon, where you can farm book pages! There would be a fusion page for books. 100 Rare book pages equal a Rare book, 1,000 epic book pages is an epic book, and 10,000 legendary book pages is a legendary book. It would take 50,000 silver, 300,000 silver, and 1,000,000 silver respectively to fuse each book. Energy costs would be the same as normal dungeons. For example, Stage 20 would be 16 energy, and would have a chance to drop a certain amount of book pages. Each stage would drop the same amount of pages regardless of rarity. So you could get 10 rare pages, or 10 legendary pages. You just need more pages depending on rarity. There is a twist though. To make it more balanced and difficult, you would only be able to use Void Affinity Champions. The classic three round setup would also be used. The boss at the end would be more at a Doom Tower level. Ypu would also earn forge materials for two new artifact sets-
-Reluctance-2 Pieces-
-+40 RES. Recieves 10% less damage from AOE attacks.
-Fearless-2 Pieces-
-+20 C. DMG. +8% Speed.
The drop rates of these artifact materials would be lower compared to the Faction Wars drops, and like the Faction Wars drops they will not use Core Hammers.
EXPANDING DUNGEONS
Raise Potion Keep levels to level 20 along with the Minotaur's Labrynth, so no more midget potions. I'm not going to waste too much time on this. My hands are getting tired.
PLAYER RECOMMENDATIONS IN GAME
There are ratings for champions within areas. Give us an ability to rate gear and masteries. Each player should be able to rate the best main stat on each piece and the ideal perfect sub stats, along with artifact sets that go well with that champion. We should also be able to put in our reccommendations for other player's champion's masteries.