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Suggestion for new accessory

Suggestion for new accessory

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Mar 12, 2021, 19:1003/12/21
06/22/20
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Suggestion for new accessory

I don't know if something like this has already been suggested and discounted then I apologise. 

I'm proposing a new talisman accessory to alter a champions base stats. Basically you'd have the option to suppress the value of   attribute and allocate it to another. The idea being that you can tweak and balance a team easier or boost an attribute if your short (possibly for crit). Not all stats scale equally so I would suggest that a single tali-point might equal 20 health/defence and possibly 15 attack or 2 speed etc. So,  if you took off 2 points in speed then you might get to add 20 points to your health. 

Like artifacts in the game if a talisman dropped it would be allocated the attributes it affects at random an the rarity dictates to number and the degree that the attributes could be altered. 

For example 

A common option to suppress 1 attribute only 

An uncommon would have 2 attributes with which you could suppress 1 and raise the other.

A rare would have 3 attributes with 2 turns to alter the attributes. So you could take 2 off 1 and add to the others or vica versa 

Etc etc


This was really difficult to type on my phone for some reason. Hope it makes sense. 

Any thoughts?

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Mar 12, 2021, 19:2203/12/21
11/10/20
235

I  like  the  idea  of  changing  a  stat,  but  i'd  be  thinking  more  about  changing  the  sub  stats  on  gear.  WoW  had  this  at  one  time,  it  was  called  reforming.  At  a  cost  you  could  take  a  small  value  of  an  unwanted  stat  and  put  it  into  a  desirable  stat.  Say..

10  resillience  could  be  reforged  into  +4  accuracy  as  long  as  both  stats  were  on  the  original  piece.  That  would  help  loads.