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Hey, Plarium! - Re-gearing silver mechanics simple and effective solution. Fair for both sides.

Hey, Plarium! - Re-gearing silver mechanics simple and effective solution. Fair for both sides.

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Feb 16, 2021, 10:1302/16/21
10/22/19
33

Hey, Plarium! - Re-gearing silver mechanics simple and effective solution. Fair for both sides.

Hey, Plarium and players! 


Here's an idea I came up - add the ability to sell items directly from the champion(while being on a champion). 


Think about. 

You still have to pay the same amounts to swap/swtich/replace gear, right!?

So, we still will have to use silver and keep the balance in the game.

AND...


...at the same time we, the players will have a way to at least compensate this high amount of silver waste, by selling old gear instead of having to trash it and simply lose it(when it's not even worth to keep it for removing it).


And the gear we do want to keep, we will pay for to keep and switch. 


I think this is the only reason people complain for re-gearing costing so much, because very often you have gear that you simply want to update with better gear and would not use anyway. 

Like 3-4* even 5*(late game) gear pieces, with 5-6*, or epic and legendary equivalents of the 3-4-5* we switch. 

In that case, we can be selling the old gear and re-balance the huge amount of silver needed to switch gear. 


Which - switching costing silver has a fair point of not allowing players simply use several sets and rotate them not needing to search for new ones. 

Still, that being true, the fact that the silver cost for regearing specifically - just chaning good items between heroes is already very high, adding to it the cost of replacing old items, by paying for it or simply trashing them is the breaking point. 


The new feature - the fitting room is really good idea and helps, and is going to perfectly paired with this function - selling items directly off of the heroes. 


The amount of champions coming into the game and the combinations one can make is increasing by the second and many players simply don't want to do it, because it's not worth it, even if you are pay-to-play. Unless you are super end-game and you don't really care...


...but then again, the mass of players is not super end-game(everything but that) and happy players, seeing balanced mechanics and features of the game:

- play more, because...

-...they are motivated

- they don't feel screwed over, or at least less and acceptable levels

- find it thrilling and interesting to combine and play around with all kinds of champions and compositions, instead of dispise and overlook it. 

*This actually is the best thing in this game - having to combine champions and also having duplicate options for some(even more than 2 dupes). After all, it's about fun and game, right!?

That's what motivates people to even start and to stay. Specially to recomend the game to others.


Again, think about it!

Selling items directly off of the champion, will be probably one of the best solutions for this problem. A solution that won't break the game, and certainly is not hard to add, or if needed tweeked.


Tweeked* - Let's say, after implementing it you find that selling for full price directly off of a champion is not that balanced for the life of the game, then

You can simply add a tax % for the selling. 

Add 25% tax on selling items directly off of the champion.

Item cost 20,000 silver, you sell it for 15,000 silver.


See, not only a viable and simple solution, but also one that gives you wiggle room for tweeking and improvement, probably even combination with other future mechanics. 


Hope this reaches you guys, from the developer's team and you think through it.

The simple fact, that people will have the freedom to sell old items, put new for free and then pay for switching it with another, when they want to keep it is as fair as it can get and people will see it as fair, as it is. 


Thank you for reading!

Good luck! :)



Views
29
Comments
2
Comments
Feb 16, 2021, 12:4902/16/21
02/04/21
99

Hi,

Thank you for your suggestion. We will look into that. 

Feb 18, 2021, 11:3902/18/21
10/22/19
33

Hope it helps!