Scaling your gem mine for shards - will it work?
After having wasted so many gems in early game, I think I finally getting smarter by paying the 500 gems to start the mine, but its slow as heck. My plan is to keep saving and increasing mine capacity so that at some point output will let me buy shards and thus increase the likelihood that I pull some decent champs (see my other post - because my pulls have been miserable).
My question is - has anybody else tried this strategy? Can you scale up gem mine output reasonablly so the gems product can fund shard purchasing from the gem shop?
If I can't find a way to get more shards I'm out. One shouldn't ahve to grind for a year to score a lego or at least a decent Epic, right?