Maus. Mage : How is upgrade of heal working
Hey all !
I decided to start building my M. Mage and since his heal is depending of his Max HP, I build a lot of them. So he is currently around 50K MAX HP.
Then I maxed his healing ability which heal for 10% MAX HP of M. MAG +30% healing. I got the masteries +5% healing and +10% when below 40% heal.
Then I went in battle prepare for huge heals and ... around 7-8k healing on a target below 40% HP. To be honest, I was expecting to have 40% of MAX hp healing (around 20K) +15% of this value so 22.5K healing.
So I'm wondering how this healing is working and how upgrade works in general ? From what I see, the healing is around 5K + (30 + 5 +10 % of this value) and so I get 7.5K heal (which looks kinda bad for the investement imo). Is it the way it works ?
If yes it's a bit confusing since when you have 75% chance to apply debuff and you get additional 5%, it's become 80% (and not 5% of the 75%). I don't understand why it's not the same for healing (or at least write it another way so it's clear). Because if I knew it before I wouldn't have spend 10 epic books to get 2K more heals ... :/