Classic Arena formation
First, I do hope a game designer or a production manager could read it. Everyone can talk but not all can implement.
Second, it will fix current boring arena battles: go first, nuke (or stun), victory.
Arena team is a group of 4. 4 guys walk on battlefield and enemy throw 4 stones, all die, such idiots, that is ape/stone age, not even reach bronze age. In bronze age, human already knew how to make team formation. Let say the game evolves from stone age to bronze age, the team go to battle with a good formation have higher chance to survive, tankers + midfields + supports.
How formation works ?
- Tanker receive 100% damage.
- Midfield receive 85% damage. Disadvantage: -10% dam/-10% crit/-10% acc
- Supporter receive 60% damage. Disadvantage: -25% dam/-25% crit/-25% acc
How many formations ? At least 1 in each position.