Energy rework
I Think the way energy works in this game is bad and it becomes a bottleneck for progressing your character.
I Will give you an example : You only get 130 energy and after a few minutes of dungeons, campaign or whatever you are empty.
Im aware that you get a couple of energy potions from the daily quests, but even with this, you are not even able to use all your multibattles.
And if you have the BP, you have even more multibattles available(100), which you are unable to use.
Will you devs take a look at this and maybe rethink the energy system? Maybe this has been suggested before, but i do think this is needed
Something like a bigger pool that scales with accountlevel (i.e Max 1500/150 pr hour?)
Or make the multibattles cost no energy?