Disgustingly Bad Champ AI NEEDS FIXING
Is anybody else feeling this pain?
I am wondering when Plarium is going to address the issue of their disgustingly bad blanket-programmed AI of EVERY CHAMP. As it stands, every champ runs off the exact same AI which is - Use any and all abilities as soon as cooldown is finished regardless of circumstance or opponent.
Not only is this stupid and bad in and of itself, but in addition to this - champions who have more than 1 ability that synergise almost always use their abilities in the wrong freaking order. A prime example is that Lord Shazaar A2 gives him +50%ATK, block debuffs for 2 turns and grants an extra turn. His A3 deals AOE damage and drops bombs on enemies, bomb damage is based on ATK. At the start of a battle he uses his A3 first, then uses his A2 second on the next round resulting in weaker hit damage and bomb damage or in other words a massive waste of damage and tuning. That is such basic programming gone wrong - How is this possible?
Who's brilliant idea was it to place that as a blanket AI across ALL champs in ALL dungeons and aspects of the game? My Rhazin shouldn't try to reduce Clan boss turn meter EVER. but he prioritizes using his A3 that does this over his A2 which gives enemies decrease DEF and Weaken.
My Coldheart shouldn't be using anything other than her A1 when Fire Knight's shield is up (In fact, no champion should, but emphasis on Coldheart because watching her drop her A2 is painful and dropping her A3 on a fire knight shield is just plain gut wrenching. Rhazin and other multi hit champs all do the same thing)
Lord Shazaar uses his A3 without using his A2 first to power himself up?
The list could go on forever, I'm sure everybody has their own individual experiences with this ridiculous programming of champs and I am interested to know what they are.
The biggest problem I have is that a few months ago it wasn't like this. the 'AI' actually had a smidgen of intelligence. Coldheart didn't do what she does now against Fire Knights. Both her and Royal Guard used to WAIT until a boss had at least a Decrease DEF debuff on before dropping their 'BASED ON MAX HP' abilities which is imperative for maximizing damage.. But after some of plariums self proclaimed 'AI Enhancements' they seem to have got rid of any intelligence. Was this something they did on purpose to make playing on auto much more difficult?
Share your own thoughts and opinions, I hope I'm not the only one that is struggling with this,