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What Plarium Can do ...

What Plarium Can do ...

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Jan 15, 2020, 01:5701/15/20
10/20/19
23

What Plarium Can do ...

to keep me playing.


Three months in, just finished the daily log in rewards, and got my third monthly sacred shard.  Recent shards (2 sacred, 1 void, 4 ancient) haven't gotten me anyone really good (a couple of solid heroes, but no one who will crack my main CB/Arena/campaign/dungeon teams). Don't get me wrong, over 3 months I've gotten some good heroes, most of the better rares, some decent epics and one decent legendary (though none of the truly exceptional epics or legendaries) and I have solid CB and Arena teams (6 million damage on hard on CB, Gold 1 / 2 and about 75 gold medals per day in arena). But now, aside from the small chance of pulling a better hero than I already have, I'm looking at a very slow grind to further significantly improve my teams. So ... I'm going to stick it out for now, but may not make it another month let alone more.


Now, I'm mostly FTP, with only 2 small purchases ($13 total), so maybe Plarium doesn't care. But I'd be much more likely to keep playing (and spending at least some money) if Plarium did one or both of the following:

(1) Added new daily log in rewards;

(2) Increased the chance of elites/legendaries after each "failed" shard.


I can think of more things that could keep me playing, but I can see how asking for too much could be game breaking (or cut into Plarium's revenue). But the above 2 items seem like a reasonable ask.

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Jan 15, 2020, 05:1201/15/20
03/16/19
261

Common rules for hero collector games : 

- players will get point for every summon. After reached certain point players will get random 5 star hero. 


after 100x summon with blue shard player will get 1 random legendary champiopn

after 50x summon with void shard player will get 1 random void legendary champion

after 10x summon with sacred shard player will get 1 random legendary champion