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Level cap

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Jan 13, 2020, 13:0801/13/20
03/04/19
7

Level cap

It would be great to have the ***player***level cap increased to 80. This would give us something else to work toward. Adding some new challenges would be nice too. What do you guys think? 
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Jan 13, 2020, 13:3001/13/20
10/15/19
1

Heh.  As long as Lv61+ champions are kept out of the bronze tiers of the Arena, sure.  It's bad enough that there are so many maxed out Lv60 champions in what are supposed to be the easiest tiers.


New challenges would almost be required, since it would take forever to get a champion up to Rank8 and Lv80 (assuming we stick with the level cap being 10x the rank) without some seriously high XP intake.
Jan 13, 2020, 15:1901/13/20
03/04/19
7
I don't mean champion levels. Im talking about player level specifically. 
Jan 14, 2020, 03:5201/14/20
02/13/19
1564

Hi,

Thanks for your suggestion, other players have already proposed something like this.
Jan 15, 2020, 05:4601/15/20
12/29/19
4

Valdys said:


Hi,

Thanks for your suggestion, other players have already proposed something like this.

Hi Valdys, i also echo the thoughts of Michael (OP) above on increasing the level cap. Currently even at max 60, energy is fully recovered in 390 mins, which is 6.5 hrs, typically will overflow after a good night rest. Increasing to level cap 80, assuming +1/lvl, it would take 7.5 hrs to fill up, which i think would increase the QoL a lot more.


Second, has it been proposed as well that increased base stats be given on every player level, which would also serve to reward players to reach the level cap so as to max out the potential? It's a bit similar to the current arena tier global bonuses, but you can assign certain other stats if deem fitting.
Jan 15, 2020, 06:0601/15/20
02/13/19
1564

FreshHope said:


Valdys said:


Hi,

Thanks for your suggestion, other players have already proposed something like this.

Hi Valdys, i also echo the thoughts of Michael (OP) above on increasing the level cap. Currently even at max 60, energy is fully recovered in 390 mins, which is 6.5 hrs, typically will overflow after a good night rest. Increasing to level cap 80, assuming +1/lvl, it would take 7.5 hrs to fill up, which i think would increase the QoL a lot more.


Second, has it been proposed as well that increased base stats be given on every player level, which would also serve to reward players to reach the level cap so as to max out the potential? It's a bit similar to the current arena tier global bonuses, but you can assign certain other stats if deem fitting.

Hi,

Thanks for this suggestion too :)