I wanted to show you the below picture so you can see what you will be up against!
The above picture is a screen shot of my Dragon 20 run.
I want you to closely look at the enemy Dragon 20 wave.
The enemy Dragon 20 wave has the following heroes:
- Apothacury - Turn Meter + Speed Buff + Heal
- Sharp Shooter - Increases Critical Rate
- Tayrel - Decrease Atk & Decrease Defense
- 2x Hordin - Damage Dealer - Who gains extra turn if he kills a hero
The team you see before you can be extremely dangerous!
Hordin is like Relic Keeper - If Hordin begins to Snow Ball - Hordin will Farm your Dragon 20 Team like Campaign!
The Dragon 20 Waves & Boss are not messing around.
You need to be able to Control these waves so they don't get out of hand!
Lua - Does Freeze
Rhazin - Does Reduce Turn Meter to 0
You can add a Stun or Provoke set to 1 of your heroes!
You have heroes who can help you Control the waves & disrupt them!
The issue is:
Will you have enough Accuracy to land your Debuff's?
Will you get Resisted?
This is why I am saying ACC will be so very important.
The important thing to remember is if you don't disrupt the enemy waves.
They are going to smash you into pieces.
They have very good set up!
Turn Meter Fill > Decreases Enemy Defense > Increase C. Rate > Increase Attack > Smash you to pieces > Gets Extra Turn
The heroes they have can do the above combination!
The Secret to winning is to not let them do the full combination!
You don't mind if they do parts of the combination.
You just don't want the full combination!
Lets give an example:
Lets say they have Turn Meter Fill
Lets say they have Decrease Enemy Defense
That is all fine, BUT GUESS WHAT?
The Increase C. Rate hero can't do his buff because he is Froze!
The Increase Attack hero can't do his buff because he is Stun!
The hero that Smash you to piece can't do his turn because his Turn Meter has been Reduced to 0!
Do you see what I am saying?
You don't mind if they do parts of the combination!
You just don't want to feel the full force of the combination.
You want to Crowd Control to mitigate the synergy they are building up among themselves!
3 - Find a more competitive Clan?
You asked me the above question.
Most people think being in a competitive Clan makes them better.
I think it has an opposite effect.
I think it makes players worse!
I will explain why.
You told me you can 1 key Easy Mode + 1 key Normal Mode.
I think you should probably be in a Clan doing Hard Mode.
Now lets say for example:
You decided to quit your team to join a very competitive Clan.
The Clan you join has a bunch of players doing Ultra Nightmare Mode.
Most people would think joining this better clan doing the best Mode will make them better!
From my own experience, Most players end up quitting the game. lol
The reason why is because of Jealousy!
You are doing Hard Mode.
You are looking at this other people doing Ultimate Nightmare.
The whole time you are saying to yourself "That is where I want to be."
Every single day - you are taking this end - getting upset because your not there!
The issue is you have been playing for 4 months.
They have been playing for 1 year.
There is like no way for you to gain 8 months of progression over night.
And what happens is players start getting angry.
They get upset because they are not where they want to be.
Over time - They end up quitting.
This in a nutshell is what I have seen happen.
I am a Clan Leader.
My team does kills Easy - Normal - Hard - and on occasion Brutal.
I have tried to recruit low level/beginners players.
It always happens the same way.
They come in - they stick around for a little bit.
They get angry - They quit
I can't recruit anyone below player level 45 - 50
They don't stick around.
They get upset.
The players which are the most successful in my opinion.
Are the players who find people near there level / Clan Boss Mode.
The reason why is because of competition!
A player who is in Hard Mode can't compete vs. a teammate in Nightmare.
However, a player in Hard Mode vs. a teammate in Hard Mode is a different story!
They are so close to each other in points.
I think what happens is a competition sometimes breaks out.
You look at the Clan Boss list - You see a person doing 10mil damage.
You might think I am going to see if I can beat them - I'm do 10.1mil damage. lol
It might sound strange, but I do think teammates compete with each other.
When you have someone else as a Rival - even if it is a teammate - It pushes you to be better.
I think this is how most players progress faster + get better as a whole in the game!
When players are close to each other, They compete with each other refining there skills.
When players are close to each other, They stimulate growth among themselves.
When players are close to each other, They start talking smack to each other - It makes the chat active.
I don't know your Clan situation.
Do you think your clan is going to develop to your CB Mode?
- If they are - you can stay & growth with them.
- If they are not - you can join different clan which is near your CB Mode
4 - Level new heroes to 60 that can help out hopefully in both Dungeons and Clan Boss
I think that is a great idea!
You still have the information I gave you last time about Clan Boss.
You can see if any heroes you own or acquire can help fill some of the roles you might need in CB.
In regard to Dungeons, you might need to level up a Spirit Affinity hero which is a Tank.
The team you currently have is:
- Lua --------------> Void
- Kael -------------> Magic
- Apoth -----------> Magic
- Rhazin ---------> Force
- Skullcrusher --> Force
Dragon 20 is Magic.
The reason the Dragon's Affinity matters is because of the way the AI Prioritizes Targets.
The AI likes to attack Affinities it is stronger vs. first
The AI likes to attack Affinities it is neutral vs. second
The AI likes to attack Affinities it is weak vs. last
Dragon 20 is Magic - So the AI wants to attack Spirit Affinity Heroes.
Right now your team - Has no Spirit Affinity Heroes.
What this means is the AI heroes are going to attack Neutral Heroes.
The AI heroes are going to attack your Magic (Kael + Apoth) heroes & Void (Lua) hero.
This is sort of bad for you - Rhazin & Skullcrusher are your Tank Defensive heroes
Kael - Apoth - Lua = Pretty Squishy.
You really don't want the AI to attack your Squishy heroes.
You want the AI to attack a Tanky Heroes who can absorb the damage!
So what you might need to do is level a Spirit Affinity Tank!
Ideally, You want to level up a Spirit Affinity hero with tons - tons of Defense.
You want the hero to have like 4k Defense.
You need it to be a Tanky because the AI will begin to target it.
It has to survive the hits.
You can use Apoth to keep his Health maxed out
Or you can put a Life Steal set on the Hero so it can heal with it hits.
Again this is just something to think about.