In no way am I saying that some improvements shouldn't be made to gear. In fact, I have personally posted suggestions on Discord about Divine Gear, Classic Arena Chests, More Buffs to Dungeon Gear, and Changes to Tourney Reward Gear.
The one that I will post sometime soon is: "Fusions, Forge Pass Quests & Advanced Quests force all players to run Dungeons, but the vast majority of Dungeon Gear Sets are useless past mid-game, and you keep introducing more and more Gear Sets that further marginalize Dungeon Gear. This requires an incredible amount of our energy resources, please fix this nonsense with some meaningful buffs to Dungeon Gear." Since I just typed it out, I might as well go post it right now. 😛 You could go vote for it.
What I said was that Plarium is not going to do something that will immediately reduce the revenue collected from selling Gear Packs.
It boggles my mind that anyone is willing to pay $30 or $50 for a 6-pack of Lifesteal Gear in 2025, but they keep offering it, so someone must be buying it. I don't even keep Lifesteal and I barely keep Bloodthirst (8 total pieces that I have never used).
Same with Crit Damage (which is my offer today). I don't even bother to get the Killstroke Gear from Clan Shop, which is a straight upgrade to Crit Damage Gear.