Warcaster vs. Maneater
Hi.
I'm thing about this monsters, they are Void Epics, they add Block Damage and Unkillable (save)
Warcaster 3th skill:
Invincible Aura (Cooldown: 6 turns)
Places a [Block Damage] buff on all allies for 1 turn.
Level: 2 Cooldown -1
Level: 3 Cooldown -1
Maneater:
Ancient Blood (Cooldown: 7 turns)
This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Level 2: Cooldown -1
Level 3: Cooldown -1
I'm think Warcaster need buff skill : "Places a [Block Damage] buff on all allies for 2 turns".
Now you don't use warcaster becouse maneater give you 2 safe tures, and Block debuffs.
I'm know cooldown is better in warcaster, but maneater give you Block debuffs too.
So i'm think good idea is change 1 to 2 tures for warcaster's block damage, with no change cooldowns.
after the change you will be able to choose what you care about.
Now WC is unused.