Well - I can definitely say it *won't* work for FK H10. You have a total of (1 + 1 + 4 + 3 + 3) = 12 attacks. Let's say you have Lyssandra as your fastest, and she opens with her A3, and then Cardiel is next. FK's shield process would be:
And that's being generous, since my expectation is you won't even get both Gnut attacks out.
Well - I can definitely say it *won't* work for FK H10. You have a total of (1 + 1 + 4 + 3 + 3) = 12 attacks. Let's say you have Lyssandra as your fastest, and she opens with her A3, and then Cardiel is next. FK's shield process would be:
And that's being generous, since my expectation is you won't even get both Gnut attacks out.
was thinking anything .. like some dth waves , scarab , fk normal(still not in fk hard yet so thats excluded)
i havent been able to make any team fully lock down an enemy on those that can be tm controlled ..
I wouldn't try to build a "general purpose" TM control team. It's also largely pointless IMO. Better to just throw a hard-CC in and have your AI set to opener + disabled.
that hard cc team for me , even with preset just keeps failing all the time .. even on full MANUAL it fails to cc lock the enemy team ..