The blue summoning stones and the purple summoning stones have the exact same summon chance... even though one has an rarity... so you would think you should have a better chance of getting the purple and yellow characters. Right? Idk if its just a misprint or if they accidentally gave them the same percentages of rare epic and legendary heros. Either way it needs to be fixed. Other than that love the gamevoids used to have a LESS chance than a ancient. this however was changed recently to be in-line with ancients nows, voids are harder to obtain, have no dis-advantage in affinity battles and are usually overall better.
However they also do not have an advantage - granted, the affinity bonus is bad compared to the affinity malus, but that's just one more thing that should be fixed!thornpaw13 said:The blue summoning stones and the purple summoning stones have the exact same summon chance... even though one has an rarity... so you would think you should have a better chance of getting the purple and yellow characters. Right? Idk if its just a misprint or if they accidentally gave them the same percentages of rare epic and legendary heros. Either way it needs to be fixed. Other than that love the gamevoids used to have a LESS chance than a ancient. this however was changed recently to be in-line with ancients nows, voids are harder to obtain, have no dis-advantage in affinity battles and are usually overall better.
Dragon Claws said:
voids used to have a LESS chance than a ancient. this however was changed recently to be in-line with ancients nows, voids are harder to obtain, have no dis-advantage in affinity battles and are usually overall better.
yes ... fighting void CB is easier because you have no disadvantage against it .. (no weak hits - not processing debuffs ...) no matter your champions.
with limited inventory / books / shards - you have one debuffer (lets say tayrel) and that is it.
now imagine CB turns red - instant disadvantage for tayrel.
overall void supremacy is BS if there is no real advantage in (hard stats / skill multipliers). then again - supremacy based on stats / skills not on color ...
make void positioned above all (void can do strong hits to every other color, every other color can do weak hits to void) and then we could call void superior.