Faction Wars - Team Compositions
I was going to write down all the teams I am planning to creator for Faction wars on a piece of paper.
I decided why waste paper! Save the Trees! 🌲
I will write down all my teams on the forum.
I don’t own many Legendaries.
The teams I will make may not be ideal.
You don’t have to use any of the teams I’m saying.
This is just set ups I’m thinking of using.
Banner Lords:
Leader: None
1st move: Commander - Heals & Turn Meter
2nd move: Valerie - Shield
3rd move: Chevaliar - Increase Defense & Continues Heal
4th move: Squire - AOE Decrease Attack
High Elves:
Leader: Battlesage - Speed Aura 19%
1st move: Apothecary- Turn Meter & Speed Buff
2nd move: Battlesage - Increase Attack 50%
3rd move: Elhain - AOE Damage Dealer
4th move: Heiress - Finisher
Sacred Order:
Leader: Hospitallar - Speed Aura 10%
1st move: Hospitallar - Critical Rate & Speed Buff
2nd move: Intercessor - Increase Attack 25%
3rd move: Athel - AOE Damage Dealer
4th move: Relic Keeper - Finisher <————- You can use Harrier if you have him for the Partnership with Hospitallar
Barbarians:
Leader: High Khatun - Speed Aura 19%
1st move: High Khatun - Turn Meter & Speed Buff
2nd move: SpiritWalker - Increase Attack 25%
3rd move: WarMaiden- Decrease Defense
4th move: Berserker - AOE Damage Dealer
Ogryn Tribes:
Leader: Shattered Bones - Arena Accuracy Aura 70%
1st move: Shattered Bones - Turn Meter
2nd move: Flesh eater - Increase Attack 50%
3rd move: Bellower - Decrease Defense
4th move: RockTooth - AOE Damage Dealer
Lizardmen:
Leader: Broadmaw - Arena Defense Aura 33%
1st move: Broadmaw - Critical Rate & Speed Buff
2nd move: Metal Shaper - Shield
3rd move: Jizoh - Provoke
4th move: Rhazin - AOE Damage Dealer
Skin Walkers:
Leader: Yaga The Insatiable - Accuracy Aura 40%
1st move: Channeler - Turn Meter + Speed Buff
2nd move: Bloodpainter - Turn Meter + Increase Attack 50%
3rd move: Yaga The Insatiable - Single Target Poisoner
4th move: Flesh-Tear - Healer + Poison Extender
Orcs:
Leader: Galek - Health Aura 15%
1st move: Shaman - Critical Rate & Reviver
2nd move: Totem - Decrease Defense
3rd move: Galek - AOE Damage Dealer
4th move: Bloodfeather - Single Target Assassin
Demon Spawn:
Leader: Hellfang - Dungeons Attack Aura 21%
1st move: Diabolist - Turn Meter
2nd move: Hellfang - AOE Freeze
3rd move: Hound Spawn - AOE Ignore Defense + Block Damage
4th move: Fell Hound - Block Damage
Undead Hordes:
Leader: Seducer - Health Aura 25%
1st move: Gorgorab - Turn Meter + Increase Attack 50%
2nd move: Sorceress - Random 3 Hit Decrease Defense
3rd move: Temptress - Increase Attack 50% + Critical Rate 30% Extra Turn
4th move: Temptress - Random 4 Hit Leech
5th move: Seducer - Ally Protect + Block Damage
Dark Elves:
Leader: SpiritHost - Speed Aura 10%
1st move: Psylar - Decrease Enemy Turn Meter + Enemy Speed Debuff
2nd move: SpiritHost- Increase Attack 50%
3rd move: Spider - Decrease Defense
4th move: Foli - AOE Damage Dealer <————- You can use Kael
Knight Revenant:
Leader: Executioner - Defense Aura 17%
1st move: DoomPriest - Increase Attack 50% & Remove Debuffs
2nd move: Sinesha - Heals
3rd move: Executioner - AOE Damage Dealer
4th move: Admonitor - Ally Protection 50%
Dwarfs:
Leader: Beast Wrestler - Arena Critical Rate Aura 16%
1st move: Beast Wrestler - Single Target Assassin
2nd move: Line Infantry - Provoke
3rd move: Line Infantry - Provoke
4th move: Line Infantry - Provoke
And that is all
Feel free to share the set ups you plan to use for Faction Wars in the comment sections below!
Everyone has different heroes!
I’m sure plenty of different hero composition’s exist.