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Crit Damage

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Nov 8, 2023, 13:3211/08/23
08/22/21
222

Crit Damage

Okay, so I feel stupid asking this because I've seen different answers in different places.  But, Does CRIT DMG take into affect increases from Artifacts and Accesories?  Or is it just based off the base DMG and skill multipiers?


Edit: Allow me to give an example.

I'm working on Magnarr right now.  His base HP is 20,970, Total HP is 54,878, 90% Crit Rate, 183% Crit DMG.  Will his Critical hits take into account the 20,970 only or 54,878?

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ShortOnSkillzModerator
Nov 8, 2023, 13:5111/08/23
06/24/19
2132

It multiples based off the total.  Otherwise you would only ever try and stack Crit Damage as the base multiplier would be irrelevant.

So essentially what you have is Skill Multiplier * Total Scaling Stat * Crit Damage.

Nov 8, 2023, 13:5911/08/23
08/22/21
222
ShortOnSkillz

It multiples based off the total.  Otherwise you would only ever try and stack Crit Damage as the base multiplier would be irrelevant.

So essentially what you have is Skill Multiplier * Total Scaling Stat * Crit Damage.

Thank you.  That explains a lot, I've been working off erroneous information this whole time.  This explains why I can't hit anywhere near as hard as I get hit.  I've got some rework to do 😟

ShortOnSkillzModerator
Nov 8, 2023, 16:1411/08/23
06/24/19
2132
FTSizzle

Thank you.  That explains a lot, I've been working off erroneous information this whole time.  This explains why I can't hit anywhere near as hard as I get hit.  I've got some rework to do 😟

There's always reworking to be done.  Endlessly pushing to get better makes the game fun, IMO anyway.