It is kinda the same problem though. You say that you have clan mates that don't participate or work hard enough to be able to get the rewards to the level that you get them at. What if they don't have the gear or champions or stats and they are actually spending just as much if not more than you just to get what points they have. You stated that you sometimes have to spend an hour per key. I probably put in about 12+ hours working on hydra just to get to 31M since time was running out so just took the result. That is far over your 1 hr per key. You don't like putting in all that effort that you do into hydra and then not hit your top 3 to get a chest. Hell I put in about 3 hours and didn't even take the result of the key earlier today because it wasn't good enough still. Bad triggers, bad eats, bad RNG, bad head spawns, etc always some reason that I wasn't satisfied with the run.
Your issue is that you are putting in 3 hours of work and time, but because your clan mates aren't doing the same you aren't hitting top 3 so you want something done about it. Auto-battles and AI are updates more than just Clash related. To get people "motivated" to do Clash there has to be the incentive to do so. Something that they can actually achieve that will make them do it.
My clan placed 1st as well just like your clan. No one in my clan got any rewards for it though, I was the highest in my clan with 31M we were at 152M. In the entire Hydra Clash that my clan was in there was 1 person that was above 35M. His clan ended up 4th at 95M. Top 3 clans we were all over 100M.
What do you want? It to be extended beyond top 3 that every clan if you get enough points gets something? That is "participation rewards" as someone else pointed out.
"easily get high-end gear by just joining a clan and idling" Where did anything any of our 3 posts say that you can get something by just joining and idling. There are 4 chest levels in Hydra and there are 4 difficulty levels in Hydra. The chests should be representations of the difficulty levels. At the moment the chests points wise are:
- Lowest Chest (35M+): 1 Key Hard (since 1 key Hard is with Multipler is 40M points
- Next to lowest Chest (140M+): 1Key NM (Max chest in NM is 36.6M *4 = 146.4M points)
- Next to highest Chest (350M+): Completely destroy NM
- Highest Chest (650M+): "NM is a joke, where's mah Ultra-ultra-ultra-nightmare mode"
The only "requirements" for Hydra Clash is 10 players above 45 and 50 Clan Stars in 7 days. If Hydra is meant to be something only for End Game players why is it released and available at level 45? If it is something meant only for lvl 100's as the words of some of you above in the post make it sound like that is your understanding of what Plarium wants for the feature.
Perhaps that is why some of your clan mates don't participate in it. It has been content available to them since lvl 45 and everytime they have tried to go into it that it is just toxic gameplay that isn't fun at all to do. It is time consuming and a waste. Why would they bother trying to work on that content when it is content that is horribly designed?
They do need to work on the auto-ability feature though for setups is one thing that people want since there are lots of things like Clan Boss where the auto-"syncs" after turn 3-6 you can then set it to auto and it will just go. Which makes it to where you can't do quick battle for it. My UNM NM team is like this for CB. I can Quick Battle 1key UNM, but for NM I have to do manual and then it can auto from turn 3 and beyond since I need to delay 1 ability 2 turns. Which they could then just add a thing that says "Delay" and then you can put a number in it. Then it won't use that ability till X number of turns that character has.