
Wonder if this guy can solo Spider20 stupidly fast. A3 AoE hp burn into A2 means the queen is taking 20 HP burn ticks. Does she just flat-out die before she can even eat once?
unfortunately, no. hp burn does 3% max hp per tick, so you'd come up short even if you got all 22 and you wouldn't have a full spiderling count if he's soloing.
unfortunately, no. hp burn does 3% max hp per tick, so you'd come up short even if you got all 22 and you wouldn't have a full spiderling count if he's soloing.
Sure - but you also factor in the fact that he does do damage himself. Maybe enough to push it over the edge?
Even if he doesn't flat-out kill the queen before she eats, he should still be *way* faster than just about anyone else... well, I suppose he's basically like Sicia in that respect, though.
This is a great champ for hydra! Remember that bonuses given by the passive are final stats, not base stats. Which means that, ironically, you're better off pumping up his DEF rather than his HP.
For spider normal, he is obviously not your burner, but should take the place of Teodor: Burn with another burner, pop with Artak, reset with renegade, burn again, pop again, dead. Takes 20s or less. A coldheart gives you the damage to get over the 100% line.
As I already have Teo, that means I'll just be able to do burn, Teo (pop+extend), Artak pop. probably 7 seconds (the spiderlings descending animation will use up most of the time of the run).
Note: "activate any burns" will activate them once, even if the debuffs have 2 or 3 turns on them. It's not like a poison exploder! I can post my exact composition if it'll help people build their teams.
Thanks for the post @ShortOnSkillz. How fast we gonna kill h10 Spider now?
Thanks for the post @ShortOnSkillz. How fast we gonna kill h10 Spider now?
I don't think he'd fit on an H10 team. HP Burn doesn't work nearly as well as just killing the spiderlings, due to how the boss mechanics work.
Seems up there with the most useful login champs thus far, especially on the PvE side.
Should absolutely smash in Hard IG 10, Hydra at the least. champ and especially A3 is extremely friendly to Stun/Provoke sets, AoE HP burn application, extension and explosion in one kit is pretty much insane and the passive is just dumb fun.
Seems up there with the most useful login champs thus far, especially on the PvE side.
Should absolutely smash in Hard IG 10, Hydra at the least. champ and especially A3 is extremely friendly to Stun/Provoke sets, AoE HP burn application, extension and explosion in one kit is pretty much insane and the passive is just dumb fun.
Hard skip, not OP enough. Cheap plarium! I'll save for next one lol
Seems up there with the most useful login champs thus far, especially on the PvE side.
Should absolutely smash in Hard IG 10, Hydra at the least. champ and especially A3 is extremely friendly to Stun/Provoke sets, AoE HP burn application, extension and explosion in one kit is pretty much insane and the passive is just dumb fun.
I'm not convinced about IG10 either. He strikes me as the kind of champ who is more likely to end up getting you killed there, than anything else.
That said, I haven't found a completely consistent and also relatively fast hard IG10 team either. So we'll see, I suppose.
Feels like a crohnam type champ , for orcs .. a1 extender , a2 hp burn trigger and a3 hp burn and its free and easier to get . Im gonna find him a place and he will surely help me in FW since i dont have many orcs ...
Yeah, I could complain that they're playing dirty, also considering the recent Teo 10x. But honestly, I'm just happy that everyone gets to build fast dungeon teams now. Teo is still king, but now everyone will have something on a similar level.
This is a great champ for hydra! Remember that bonuses given by the passive are final stats, not base stats. Which means that, ironically, you're better off pumping up his DEF rather than his HP.
For spider normal, he is obviously not your burner, but should take the place of Teodor: Burn with another burner, pop with Artak, reset with renegade, burn again, pop again, dead. Takes 20s or less. A coldheart gives you the damage to get over the 100% line.
As I already have Teo, that means I'll just be able to do burn, Teo (pop+extend), Artak pop. probably 7 seconds (the spiderlings descending animation will use up most of the time of the run).
Note: "activate any burns" will activate them once, even if the debuffs have 2 or 3 turns on them. It's not like a poison exploder! I can post my exact composition if it'll help people build their teams.
I would appreciate a composition post as I also have Teo.