I want to form a good team setup for Dragon's Lair / Any suggestions please ?
Hi
I would like to make a team for Dragon`s Lair
I have food for the next 6 * Champion
I have full Epic books for another Epic
I have Elhain as my Damage dealer - Fully booked and Masteries
Ronda as 2nd Damage Dealer - No books / Masteries
Sniktrakk - RSL_AllBattles_HpAura - Fully booked and Masteries
RSL_AoE_AllyProtection_50%
RSL_AoE_DecreaseSpeed_30%
RSL_AoE_ReflectDamage_30%
RSL_Self_ReflectDamage_Passive
RSL_AoE_Shield
RSL_Self_Heal
RSL_Target_DecreaseAttack_50%
RSL_Target_Leech_Passive
RSL_Target_Passive_Enemy
Rector Drath - Scepter of Authority [ATK] - Healer - Fully Booked
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Necro Mutation (Cooldown: 5 turns)
Heals all allies by 20% of this Champion’s MAX HP. After healing, places a [Perfect Veil] buff for 2 turns on all allies with full HP. Places a 15% [Continuous Heal] buff for 1 turn instead on all allies with less than 100% HP.
Spirit Form (Cooldown: 6 turns)
Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns.
Miscreated Monster - Meaty Fists [HP] - Debuffer - Fully Booked
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 50% chance of placing a 60% [Decrease DEF] for 1 turn if the [Stun] debuff is placed.
Lightning Storm [HP] (Cooldown: 4 turns)
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Places a [Shield] buff on all allies for 3 turns equal to 25% of the damage inflicted.
It’s Alive (Cooldown: 6 turns)
Places a 50% [Ally Protection] buff on all allies except this Champion for 3 turns. Heals this Champion by 50% of their MAX HP. Places a 15% [Continuous Heal] buff on this Champion for 3 turns.
I have 3 options for the Speed Booster
High Khatun - RSL_AllBattles_SpeedAura - Speed Aura 19%
RSL_AoE_DecreaseTurnMeter
RSL_AoE_IncreaseSpeed_30%
RSL_AoE_IncreaseTurnMeter
RSL_Target_DecreaseSpeed_30%
Chancellor Yasmin - RSL_AllBattles_SpeedAura - Speed Aura 20%
RSL_AoE_RemoveBuffs
RSL_AoE_Sleep
RSL_Target_Heal
Spider - Possess [ATK] - Speed Aura 25%
Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target.
Calamity [ATK][HP] (Cooldown: 4 turns)
Attacks all enemies. Decrease the duration of all buffs by 1 turn. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Glowing Mark (Cooldown: 6 turns)
Has a 60% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Has a 30% chance of placing a 15% [Weaken] debuff on all enemies for 1 turn.
I have a lot of Rare`s but they are no more significant than the rare I suppose
Any suggestions please ?