Help with Double Maneater + Turvold Build for UNM
Hello All. I once again come to you asking for help with my UNM Clan Boss team.
So here goes my current setup and speeds:
Fast Maneater: 217.79 (Deadwood Jedi Range: 214-218)
Slow Maneater: 214.75 (Deadwood Jedi Range: 214-218)
Supreme Kael (DPS#1): 174.17 (Turned off A3) (Deadwood Jedi Range: 171-178)
Mickinaki (DPS#2): 175.80 (Deadwood Jedi Range: 171-178)
Turvold: 153.15 (Deadwood Jedi Range: 152-158)
Currently, I am doing manual through Turn 6, using the following:
Fast ME: Turn 0=A1; Turn 1=A3; Turn 6 use A3 on second attack
Slow ME: wait to use A3 at Turn 4
Turvold: Use only A1 until Turn 6, during Turn 6 use A2 then A1
After Turn 6, goes to Auto
It seems to start fine, but then goes off the rails after a few minutes. Any thoughts on what might be causing?
I am not sure if there is something in Supreme Kael or Michinaki that is messing it up that I have not considered.
A couple of alternative DPS options that I have considered:
Rhazin Scarhide, Gnishak (turn off A3), Akemtum, Frozen Banshee
Attached are the builds for my team noted above as well as a screenshot of my champions. I definitely could improve some of the builds on the current team, but was working towards the needed speeds at this point.
I appreciate in advance any help that you all may be able to provide or any suggestions for champion substitutions.
Looking forward to hearing from you all. Always incredible feedback.
Attached are the builds for my team noted above as well as a screenshot of my champions. I definitely could improve some of the builds on the current team, but was working towards the needed speeds at this point.
I appreciate in advance any help that you all may be able to provide or any suggestions for champion substitutions.
Looking forward to hearing from you all. Always incredible feedback.