Live arena riddled with issues.
#1. The meta blows. Nobody even trying for go first teams. Too easy to counter. So, its super tanky and block revives. What this needs is a shakeup that can only be prodcued by a pre-ban phase where we each ban at least two champs a piece so its not the exact same thing over and over again. I'd have us each ban 8 champs if I could. Better yet, there should be community bans, certain champs that arent allowed in live arena cause they are toxic to fun. Like, say, idk, UDK maybe?
#2. The matchmaking system is incredibly lazy and not thought through. I am an active player, so I am in the beta. But I farm gold five, thats it. So, in live arena I am going up against end game players every single match and even though I out strategize them its hopeless just cause their champs are too strtong and their gear is too good. It seems really intuitive that, at least for the start, you would be matching us up based on PLAYER POWER. I guarentee everone I played had way way way more than me. So, i gotta sit through who knows how many days while all those guys get their ratings up. Not fun. Ive been playing 7 months, maybe shouldn't be going up against people who have been playing for 3+ years and spending oodles of money? K, thanks.
#3. 30 minutes is an eternity. Idk what makes you think this is appropriate in a climate where players are already telling you that this game is taking up too much time. 15 minutes max, shorter turns, AND the player who has downed the most champs wins, to avoid a lot of dry draws. And I guarentee you are gonna get a bunch of people trolling with 14.9 second turns when they are losing. Bet on it.
#4. Could be me, but I doubt it, but this 2-3 second lag after every decision is a bummer.
Edit #1
#5. I cant look at champs during or after the game, nearest I can tell, and this makes playing, as a newer player, extremely frustrating. All i know is someone with a crit aura rinsed me. I need access to this info so I can improve. Im not snapshotting their pics then combing for them after every 10 matches.
#6. RNG is deciding matches a lot lot more for me. Several losses already on that 50/50 loss or a random stun hitting all four players.
#7 In case you you havent heard no one thinks having potion dungeons as an area to buff your champions in as a good idea. Its been said (I cant remember which CC said it, ash maybe) but it should be all dungeons and you need to add doom tower.