Mythic rarity - changes to the gear meta
I've been thinking about the role of mythical gear and where it falls in the rank order when doing a gear cleanse or otherwise evaluating gear. 6* mythical is pretty uninteresting in this regard, as it's just better than everyhing else.
Now 5* mythical is quite interesting IMO. On one hand, the loss of a rank is quite important: reduction in main stat (= -1.5 substats), and 9 substats that are each worth only about 75% of a 6* substat (= -2.25 substats). So -3.75 substats total.
Each rarity equals one substat less, so naively, a 5* mythic is only about as good as a 6* uncommon. However, 6* rare/epic pieces are notorious for rolling badly at +16. if an epic at +12 has 3 desirable substats (like HP%, SPD and ACC for a defensive piece), then out of the 8 remaining substats you'll typically only want around 2 (DEF% and RES). Thus, these pieces roll well only 25% of the time, and the other 75% you've just thrown away ~1M silver.
For legendary or mythical pieces, there's of course the dream piece with 4 useful substats. But even if only 3 of the substats are good, your +16 roll will have a 75% chance of rolling well. On top of this, rolling 5* pieces costs only about half as much as 6*.
This analysis confirms to me that 6* rares are trash. Instant sell without rolling. What I was more surprised about is how bad 6* epics end up looking. I would now value them lower than 5* mythic. There are of course plenty of situations where you don't roll your pieces to 16: my FW stuff is usually at +12, same with weapons for supports and hp/def based champions. I only roll rings and amulets up to 16 on my main carries, not on every random 60 I keep around. Epic gear is pretty good for that.
In the future, I'll just sell all the 6* epic pieces without 3 good substats. That means I'll keep around 6* mythic, legendary, some of the epics, 5* mythic and maybe a few extraordinary 5* legendaries.
5* mythic pieces will never be the top end gear of my account. But given that it's cheaper and more predictable than the alternatives, I'll start drawing my "filler" pieces from this pool.
All the more reason to run hard mode dungeons exclusively. 6* epic just doesn't cut it anymore.